"Warp Skirmish is an abstract Wargame system that utilizes a mix of board, card, dice and unit elements to create a system with chess-like strategy, fog-of-war uncertainty and module expandability." "The modules contain the game setting, background, unit and card definitions and the rules that augment or change the Warp Skirmish engine." Warp Skirmish was...
Author: Michael J. Clinton Squadron Level Air Combat Rules Aerial Combat in the Great War WATCH YOUR SIX ! is an in depth hex based game of squadron level air combat that took place on the Western Front during the Great War. Emphasis is placed on outcomes rather than processes. Unlike similar games, these rules were designed to allow a single player to...
Welcome to Wars Across the World (WAW), a unique historical strategy turn-based game, in a boardgame spirit, which aims at simulating in one single system ALL kind of wars and conflicts throughout the world (and beyond) from Prehistoric times to nowadays, on the operational or strategic levels. TURN SEQUENCE: This game is divided in turns. Each turn is...
We Shall Fight on the Marne (PnP) is an operational level simulation of the battle of the First Marne, 1914. Having invaded Belgium and north eastern France, the German army had reached within 30 miles of Paris. With victory seemingly near, the German First Army was instructed to encircle Paris from the east. Thus began the battle of the First Marne. Can...
The World War: Without an exact translation this is an estimation of the actual rules. The games main mechanic is jumping other pieces and is a game for 2 or more players. Each side gets 30 pieces. Alternatively each player puts one piece (name tag down) on an enemy land square. Once all the pieces have been placed they are moved alternately either to an...
Weltkrieg, 1914 is a solitaire game simulating the opening six weeks of World War I, at the grand strategic level. The player takes the German side in the game, and distributes his armies among the main theaters of the war to make attacks and advances to bring about the end of the war quickly, hopefully with favorable results. The object of the game is...
Western Front is a two player card game where players assume the role of commanders in the armies of the Kaiser's Germany, or the Entente Powers. Battles are fought over 5 rounds representing the years 1914-1918 and the first player to achieve 3 years (rounds) is the winner. Cards represent units and can provide attack or defensive values. Each player...
Six Separate Scenarios PLUS Campaign Game PLUS Links to Other Games of the Series. August 1914 - The Schlieffen Plan War has come. Germany is faced with mortal enemies on two fronts. She must eliminate one threat, or face being crushed between the two. The German strategist von Schlieffen plans one of the great military gambles of all time. His scheme is...
Western Front Ace is a solitaire, tactical air war game covering air operations in the Western and Italian fronts during WWI. Players control an aircraft from one of seven different nations represented, with options to upgrade to better aircraft as the war progresses. You will manage individual aircraft, weapons systems, specific crew members, and...
The empires of Europe have been expanding their influence across the world throughout the 1800s. They have fought countless petty wars that have spurred their military and economic growth. Their influence and conflicts extend around the globe, and the aristocracy have no wish to see it end...but change is coming. Great alliances are forming, and the...
Western Up Front is a company level World War 1 Western Front game designed for 6mm to 25mm miniatures. Set in the period of 1916/17, the players use interactive card play to attack and defend Trench systems. The design is inspired by the original Up Front game by Avalon Hill, but converted to miniature (or counter) play. Designed as a multiplayer game...
Description from the publisher: Westfront is a company to battalion level game for WW1 forces, designed for 1/72, 15mm or 10mm miniatures. Smaller scales could also be used. Westfront is designed with simplicity in mind, but since it represents communication issues, orders from above, random events like units becoming lost, as well as the actual movement...