One of the oldest high level strategy games, War tactics takes place on a map containing England, Denmark, Belgium, Germany and a part of northern France. The map is divided into a series of squares which include ports, forts towns, cities and the capitals. Units include land units, dreadnoughts, torpedo boats, cruisers, air units and subs. Each unit has a...
The War to End All Wars is a World War I territorial strategy game. A variant of the Axis & Allies board game system, it offers an easy to play D10 based combat system and territories with resource values for production. The War to End All Wars presents the First World War in a couple different ways. The first of these is a historical simulation that...
This is an expansion to The War to End All Wars: Box Set Edition that can be played as a stand-alone game or combined with the base game. The game comes with a 17" x 22" map of central and southern Africa, an 11" x 17" black & white map of South America, a 16 page Rule & Scenario booklet, a score pad with 30 nation sheets, 1D10, around 120 plastic unit...
This supplement is actually four different games. The first two games "War to End All Wars" with this expansion and "America Goes Central" use the existing rules from "War to End All Wars" while the other two games are simulations of the War of 1812 and the Mexican-American War. When using the game as a supplement for "War to End All Wars", the same rules...
Publisher Blurb: The North American Upgrade Set is an expansion set for The War to End All Wars and stand alone game. The North American Upgrade Set provides four primary game scenarios. The first two of these are attachment scenarios to allow this expanded map to be used with The War to End All Wars and the rest of the WW1 series. The first is simply new...
War To End Wars is a Strategic level board-wargame which simulates the whole World War I on all three fronts. The game consists of a regular 3W game-box with artwork by Rodger B. MacGowan, a 17-inches by 22-inches 5-color map sheet, 200 die-cut cardboard counters, a Rules Booklet, while players will have to provide writing utensils, a 6-sided DIE, and make...
A War Transformed is a skirmish wargame set in a world where World War I was utterly changed by forces far beyond human comprehension. Players command small forces of infantry, cavalry, artillery, and other… stranger… troops on the Doggerland Front. Fast-paced gameplay and a tense initiative bidding system are combined with authentic folk traditions and...
WarBirds is a very detailed board game system that recreates aerial combat engagements from 1914 to the present day. Each module covers an important era of development, World War I, Inter War Years, World War II, Korea and the Modern era. Taken together, the full series will show how the aircraft has evolved as a weapons system. Each module will use the...
"Warp Skirmish is an abstract Wargame system that utilizes a mix of board, card, dice and unit elements to create a system with chess-like strategy, fog-of-war uncertainty and module expandability." "The modules contain the game setting, background, unit and card definitions and the rules that augment or change the Warp Skirmish engine." Warp Skirmish was...
Author: Michael J. Clinton Squadron Level Air Combat Rules Aerial Combat in the Great War WATCH YOUR SIX ! is an in depth hex based game of squadron level air combat that took place on the Western Front during the Great War. Emphasis is placed on outcomes rather than processes. Unlike similar games, these rules were designed to allow a single player to...
Welcome to Wars Across the World (WAW), a unique historical strategy turn-based game, in a boardgame spirit, which aims at simulating in one single system ALL kind of wars and conflicts throughout the world (and beyond) from Prehistoric times to nowadays, on the operational or strategic levels. TURN SEQUENCE: This game is divided in turns. Each turn is...
We Shall Fight on the Marne (PnP) is an operational level simulation of the battle of the First Marne, 1914. Having invaded Belgium and north eastern France, the German army had reached within 30 miles of Paris. With victory seemingly near, the German First Army was instructed to encircle Paris from the east. Thus began the battle of the First Marne. Can...