This WWI German game (the title translates as "Our newest U-boats") is remarkable not only for its great cover and board art, but also for having game pieces that represent six specific German U-boats. Players roll and move alone a 100-space track from Helgoland around the UK and Ireland and back home. 20 English flag stickers wrapped around pins are...
Unsere Wehrmacht im Manover Rot Gegen Blau ("Our Army in Maneuver, Red vs. Blue") is a tiddlywinks type board game about the First World War. On the box cover (artist Hans Friedmann, Munchen) - army cavalry men and horses are galloping from right rear to left front, while infantry marches at upper left below trees. The trifold game board depicts a military...
It began a hundred years ago. Generals imagined it would be a quick Napoleonic-style war to settle nationalist and imperialist conflicts... but soon enough it became a nightmare. Hundreds of thousands suffered and died, as war raged for four years - from the trenches of Flanders to the steppes of Ukraine, from the mountains of the Alps to the deserts of...
This is a late-WWI or early post-war German game depicting the struggle for Verdun. The game board shows an oblique overhead view from the south of the town and citadel of Verdun, surrounded by hills, forts and batteries, and with airships floating over the distant northern horizon. The game appears to be one of point-to-point manoeuver, but the rules are...
Vae Victis issue 46. This game covers the battle of Verdun at the scale of one day per turn, 850 m per hex, and counters of regiments and battallions of infantry (plus counters representing command units, aircraft squadrons, and artillery groups). The game uses a slightly modified and updated version of the system used in Vae Victis issue 24, "Le Matz." It...
THE SERIES The Fast Clash Series is a new line of games designed to be played quickly, replayed often, and always enjoyed. Streamlined rules with no downtime let players jump straight into the action. Each title focuses on early 20th-century (1900–1925) battles at tactical, operational, or strategic scale. Components are high-quality, with maps and game...
Verdun 1916, Steel Inferno, is a card driven, area based, simple wargame about the year long fighting around Verdun. The game is based on monthly turns and allow for a tense, action driven contest which includes all the events of 1916 (like the Somme offensive) and their interaction with the Verdun battlefield. Players will face tough choices, continuing...
The 1978 release of Verdun, though based on the 1972 release from Conflict Games (designed by John Hill), is a completely new game with a new designer (Marc W. Miller). "Verdun: A Dagger at the Heart of France" is an Operational level board-wargame simulation of the 1916 German offensive that was supposed to "bleed the French white" in a single great...
Hoping to bring a decisive conclusion along the Western Front despite the mud-and misery-filled trench deadlock, German General von Falkenhayn launched an attack from which the French could not retreat, and would prove costly for them to defend. The goal of the German offensive was the historic and symbolic city of Verdun. The German attack used new...
'Verdun' is an operational wargame of the German attack on Verdun during the World War One. The game includes special rules for Demoralization, German flamethrower units, French fanaticism and Phosgene gas attacks. Contains 300 counters [From the back of the box] "In the winter of 1916 General Falkenhayn of the German High Command decided to knock France...