The realm is strife with conflict as armies of Humans and Dwarves battle against the swarms of Goblins and Undead. The Barbarian Horde, a neutral 5th army may also enter the fray to fight for either side. Player's will build large armies, multiple cities, and infrastructure which will help boost their economy and fuel their war machine. Also, each army has...
Conquest Europa is a derivative of Britannia, which deals with the full scope of European history from AD400 (The Fall of the Roman Empire) to AD1480 (The Fall of Constantinople). As with Britannia players control various historical factions (Romans, Huns, Mongols, Persians, Poles, Ottomans etc) and gain victory points from pre-defined activities...
Conquest: First Blood focuses on a single Character and their entourage, allowing players to experience the world of Conquest through the eyes of a soldier in the shieldwall rather than the eagle eye view of an army Commander. The first iteration of the rules did a great job at providing players with a fast whirling melee whilst serving as an excellent...
In Conquest For The Capital, 4 asymmetric factions fight to control the capital city and its sorcerous throne. For eons, the human sorcerer-kings have banished you from your homeland. But with the death of the last sorcerer-king, you now return to reclaim these ancient lands. You have only five turns before neighbouring kingdoms intervene—or a new...
“Canaan circa 1300 – 1100 BC. Each player represents one Nation vying for control of Canaan (Palestine.) The land of Canaan is represented by a pool of 20 City Tokens. Tokens (of a different color) are also used to keep track of Armies. Each Army Token a player owns generates 1 Force in the Conquest Phase. Each Army Token roughly represents 1,000 men....
For decades, peace has reigned Gaia. But now, for no apparent reason, the five kingdoms powerful of the world have begun a fierce battle to ensure the supremacy of his race. There is no time for diplomacy is now only time to conquer the world. Game description In Conquest of Gaia, each player assumes the role of one of the five kingdoms struggling to...
The seventh game of the Gold & steel series, the Conquest of Hungary, 1526 is a historical simulation featuring one of the numerous Ottoman attempts to conquer the Kingdom of Hungary which conducts to the infamous battle of Mohacs, August 29, 1526, where the army of Suleyman The Magnificent will slaughter most of the Hungarian army and their allies and...
The year is 10,000 bc, take control and start your nation. Germany, Great Britain, France, the USA, and the USSR. 2-5 players lead their nations from the ancient era to victory! Explore different routes on the techtree. As you discover stronger and deadlier weapons, your enemies will coward in your power. If destruction isn't your cup of tea you can...
Multi-player board game set in the time of European colonization of North America. Indian confederations (the Algonquin, Cherokee and Iroquois) and colonist groups (Dutch, English, Spanish and French) compete for control of America. Conquest of North America is a Diplomacy variant. Components include 22" by 35" map, over 200 counters and rules book. This...