Conquest of the Empire is part of Milton Bradley's Gamemaster series. It is set during the Roman Empire and depicts the struggle around the Mediterranean as rival factions attempt to take control of the empire. Each player plays one of these factions and receives a Caesar figure, several general figures, and ships of a specific color. Along with these...
This game is a remake of the 1984 classic that was part of Milton Bradley's Gamemaster Series. In this game you are one of many Roman generals vying for power in Imperial Rome, employing legions, cavalry, and catapults to reach your objectives. This version of the game has two sets of rules, one set similar to the original version (except that it has fixed...
(The game cartridge label states "Software Copyright (c)1981 E. Averett". No country ever lost a war by being too strong" Field-Marshall Viscount Montgomery of Alamein CONQUEST OF THE WORLD represents a significant departure from traditional game design. The components have been designed to provide you with a very realistic model of the real world to both...
Dive into the world of Conquest: The Last Argument of Kings with the Conquest: Spires vs Hundred Kingdoms – Two Player Starter Set With proposed scenarios designed to ease you into the system of Conquest, the box contains three warbands and a commander unit for each faction, allowing two players to clash on the field. Whether you rally the might of the...
Conquest Tactics is a strategy card game with a fantasy theme. Players lead their armies across a battlefield to clash with their opponent, employing hand management, resource allocation and battlefield strategy to outwit each other. Players deploy troop cards to a grid battlefield and pay tactical points to move, attack and cast spells. Skills and Spells...
Conquest is a tabletop gaming world produced by Para Bellum Wargames. Our flagship, “Conquest: The Last Argument of Kings” is a Mass Battle game and under its umbrella you will find our entire range of miniatures. Its sister system, “Conquest: First Blood”, is a skirmish game, played with the same minis and offering fast-paced combats. Both systems come...
Following the sweeping reforms of Charles Armatellum at the onset of his conquests, the ceremony of dubbing can only be performed by an Imperial noble of at least the rank of Margrave or Count Palatine. The anointment, moreover, can only take place after a battle in which the prospective knight has blooded his blade. These mandates were established to...
Conquest Companion is a hardcover rulebook which compiles all the most up to date rulings and clarifications made by the Para Bellum team on the core rules and army lists. In addition, it contains the new Character expansion rules, allowing players to customize their Characters with all new retinues, skills, and items. The Companion also has 304 pages...
Conquest – the Last Argument of Kings is a mass battle wargame produced Para Bellum Wargames. The rules of the game have been written by one of the industry’s lead game designers, Alessio Cavatore and his studio Riverhorse. The rules are quick and easy to learn for a new player but are still able to offer a new and complex strategy to master. Conquest does...
Regiment expansion set containing 12 plastic 38mm scale miniatures. Spliced from a number of tissues to ensure their keen eyesight and flawless hand-eye coordination, these Clones are amongst the most effective ranged troops one can encounter on the battlefield. The addition of a third arm was pioneered by the Fourth Indigo Lineage, which traded the...
Conquest The Last argument of the Kings 2.0 (TLAOK2.0) is a tabletop gaming world produced by Para Bellum Wargames. Our flagship, “Conquest: The Last Argument of Kings” is a Mass Battle game and under its umbrella you will find our entire range of miniatures. Its sister system, “Conquest: First Blood 2”, is a skirmish game, played with the same minis and...
Conquêtes ("Conquests") is a game of world domination and empire building. As generals leading powerful armies, you try to conquer the largest territory — but you must be prepared to fight because your opponents have the same goal. Each player starts with five cards in hand, and on a turn you take one of three actions: Draw two cards. Place a region card...