The game is set on a grand strategic level with each player controlling a civilization. There are six civs supplied, all with the same basic units, and each culture has "secret weapons" which give the ships some differences. The starships come in various classes which are similar to the various naval ship classifications but on a much larger scale. The...
A free fantasy wargame released by designer Alan Emrich for use in his Game Design course. The full game download is available on his website. From the rulebook: The Scourging of the North was a campaign of retaliation by the Alliance of western Men and Elves against the Goblins from the Northern Wastes. This was a war intended to break the Goblin army and...
Battle for Armageddon is a strategic wargame that simulates the conflict between Orks and the Imperium for control of the Imperial hive world Armageddon. The war involved tens of millions of combatants and took two decades to resolve. By its end, the lives of countess millions of Ork and Imperial warriors had been lost. The game concentrates on the...
Chaos Attack is an expansion for the Battle for Armageddon game. The expansion adds new rules and counters to the original game, and also provides an alternate setting that depicts chaos invasion that took place on the planet centuries before the Orks even touched the planet. The game allows for 2 new Orc Clans, alternate rules for Squats and Inquisitors...
Battle for Arnhem is a low-complexity board-wargame on Operation Market-Garden. Designed for two players or solo play. The Allied player drops his paratroopers ahead of the ground advance, hoping to capture key bridges and cities. Meanwhile the tanks roll in from the south and fight their way through the German counter attack. This is a small game with...
Battle for Baghdad is a unique multi-player game in which players represent different factions vying for control of the governance of Iraq during US occupation. The game emphasizes the roles and capabilities of the various factions involved, and demonstrates how asymmetric capabilities can be leveraged to generate favorable outcomes. The playing surface is...
"Battle for Basra" is a free introductory board-wargame, using GDW's First Battle game system, which was given away in the early 90s at conventions and in game shops. The game simulates a hypothetical attack in and around Basra, Iraq during the First Gulf War. One player commands the U.S. 24th Mechanized Division, the other player, the Iraqi Republican...
Flaps, Throttle, Chocks Away! The glamour, mystique and courage of the battle of Britain is brought to life in this elegant design of that great campaign that marked the end of the beginning of the greatest Conflict in History. Take command of the German or Commonwealth air fleets as you battle it out over the skies of London and England desperately trying...
The Battle for Cassino: Assaulting the Gustav Line, 1944, is a two-player company/platoon level simulation of the third Allied attack on the German Gustav Line around Cassino which occurred in March, 1944. The game was first published in Strategy & Tactics magazine #71. The game makes extensive use of Artillery and, because Cassino Abbey was at the top of...
Battle for China is an intermediate-complexity wargame, designed by Brian Train, of what that people call their "War of Resistance Against Japan," specifically covering the struggle from the initial Japanese invasion in July 1937 to the end of 1941. The game is for two players, one directing the military forces acting to defend China against the Japanese...
Battle for China is a board game simulation of the War of Resistance against Japan from the initial Japanese invasion in July 1937 to the end of 1941. The game is designed for two players, one directing the military forces acting to defend China against the Japanese invaders (the Chinese Player) and the other the forces of Imperial Japan (the Japanese...