The players maneuver war ships, submarines, aircrafts, ships and amphibious war cargo was covering map Horn of Africa with new rules for expansion Pirete Fleet. These games are published in Those Following Victory Games from 1985 to 1990, Fleet Command Magazine completely Asian in 2007 and later in Company Technical Term in several other published These...
This game was first published by Asahi syuppan as one of its simulationgamebook series. This game was designed by Mr. Takanashi who is known as a professor designer in Japan. As always, Takanashi's game concentrates very specific aspect of the battle. This time, it concentrates "Supply". In this game, the units must have supply to move to attack and even...
A war-strategy game themed around the African Kingdoms of the Nok, Kush, Ghana and Zulu Warriors. Players choose sides and place their army pawns and chips on the map board corresponding to their warriors colors. Warrior cards are also distributed which allow players to take advantage of special warring capabilities during a turn. The game then proceeds in...
Afrika Army Korps covers part of the battle for North Africa using the DAMOS rule-set and provides a solid way to experience the game under conditions radically changed from the Barbarossa series. Without having to worry about bogs, swamps and unreliable steppe, the desert becomes a tankers paradise. Exclusive rules for movement, sea transport, logistics...
Afrika Army Korps II: Torch covers part of the battle for North Africa using the DAMOS rule-set and provides a solid way to experience the game under conditions radically changed from the Barbarossa series. Without having to worry about bogs, swamps and unreliable steppe, the desert becomes a tankers paradise. Exclusive rules for movement, sea transport...
Afrika Army Korps III: Tunisia covers part of the battle for North Africa using the DAMOS rule-set and provides a solid way to experience the game under conditions radically changed from the Barbarossa series. Without having to worry about bogs, swamps and unreliable steppe, the desert becomes a tankers paradise. Exclusive rules for movement, sea...
Afrika: The Northern African Campaign, 1940-1942, is a simulation game covering the North African Campaign from September, 1940 through December, 1942. In late 1940, the Italian Army invaded Egypt beginning the famous North African Campaign of World War II. After a short withdrawal, the Commonwealth forces counterattacked and all but threw the Italians...
Afrika Korps is an easy and fun historical game of Rommel’s battles with the English in North Africa during WW2. One of the early Avalon Hill beginner war games. —user summary Ever since men began making weapons they have used them to create legends: in early 1941, when his conquest of Europe was embarrassed by the rout of his Italian allies in Africa...
This is a WWII simulation about the campaign in North Africa. It is a typical hex and counter game with units representing regiments, brigades, and battalions maneuvering on a paper map. Players attempt to duplicate the historical results to achieve a victory. Includes a sheet of uncut counters, a paper map, and a rule booklet. It was published in "Ziploc"...
From the deigner : “Simulation of the North Africa campaign of WWII. Card game for two players. One player is the Germans (& Italians), the other player is the Commonwealth (British & Allies).” Each game turn consists of three phases. In the Logistics Phase, the players draw a hand of cards (the number drawn by each player varies from six to eight...