These Seven Years War: Wargames rules were spawned from a free online set which had itself been based on DBM (Wargames Research Group rules). They had lots of modifications since, and work with battalions of 16 figures and Regiments of horse of 9-15. Designed for 15mm. Sequence of play: Each game turn consists of 2 alternating phases, the attacking player...
Strategy & Tactics magazine #221. Seven Years World War (7YWW) is a wargame simulating the global conflict of 1756-63. That war was fought primarily between two coalitions of European powers, but it also involved fighting in the Americas, India and the East Indies, as well as on the high seas. It was also a time of expansion for the Manchu Empire, which...
The Swamp Fox is a supplement for Sharp Practice which presents twelve scenarios and nine unique campaign backgrounds for the career of Francis Marion, one of the rebellion’s greatest and most celebrated leaders. Ideal for Sharp Practice, Marion led his small band of men through the swamps of South Carolina, emerging to strike against Crown forces and...
Looking at the Seven Years War, military historians tend to concentrate on the big battles. However, the day to day campaign activity of the combatants included reconnaissance, raids, probing actions, resupply and a host of other minor operations that frequently lead to small skirmishes. What I want to do in this volume of Refighting History is to take...
Short Attention Span Napoleonics is a Horse and Musket era miniatures wargame ruleset with diceless combat resolution and no tables or charts to memorize. Maximum fun and minimum hassle! The 61 page ruleset includes instructions for building stands of soldiers, wargaming tools, terrain, and 70 "Fortunes of War" event cards that can also be used with other...
Shot & Sail: Small Ship Actions in the Age of Sail. From the rulebook: "This is a game to illustrate the flavour of small scale naval naval engagements in the days of sail - most typically in the time of the Napoleonic Wars." A miniatures wargame to be played on the tabletop with scale ship models. The players take on the roles of opposing sea captains....
Shot, Steel & Stone is an easy-to-learn set of horse and musket era rules that first appeared in the author's best-selling book THE WARGAMING COMPENDIUM (Pen & Sword, 2013). They are suitable for playing battlegames set in the era from approximately 1685 (when bayonets became common) through to about 1850, when rifled muskets started to dominate the...
Sieben Jahre is set during the Seven Years' War. Seven Years' War retraces the events that involved the European powers in what Churchill called the First World War, which, in the game, takes place in three of the five scenarios: Europe, North America, and the Caribbean. The nations involved are Prussia and Great Britain on one side against France and...
“The Fortress of Louisbourg was one of the largest fortifications the French constructed in North America . . . Louisbourg was destined to fall to a New England army in 1745 and a professional British Army in 1758.” “The 1745 siege was conducted by an army raised by the colonial governments of New England who raised, equipped, supplied and transported...