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  • SeaRovers is a game filled with grit, greed, action and adventure! Set in the Caribbean and North Atlantic during the late 17th and early 18th centuries, SeaRovers recreates the true stories of the most fiendish filibusters and freebooters to ever roam the Spanish Main. Historically accurate with unique and engaging game-play, SeaRovers combines; card-play...

    • Játékidő: 180 perc
    • Min. játékidő: 60 perc
    • Max. játékidő: 180 perc
    • Max. játékosszám: 4
    • Min. játékosszám: 1
    • Ajánlott életkor: 14+ éves
    • Komplexitás: 3/5
  • From the PDF: "SeaWar: 1805 is a set of wargames rules designed to recreate the naval battles that occur during the Age of Sail, from the First Anglo-Dutch War in 1652 through the Napoleonic Wars to the end of the Greek War of Independence in 1829. Designed to be simple enough to introduce gamers new to the period (indeed even to wargaming), SeaWar: 1805...

    • Játékidő: 60 perc
    • Min. játékidő: 60 perc
    • Max. játékidő: 60 perc
    • Max. játékosszám: 2
    • Min. játékosszám: 2
    • Ajánlott életkor: 12+ éves
    • Komplexitás: 2/5
  • Beat to Quarters, Vol II (Serpents of the Seas) is an official expansion to Serpents of the Seas by GMT Games, LLC and requires a copy of that game to play. One of the most common criticisms of the Flying Colors system is the clutter of status markers on the map and that they may detract from game play. This concern can be minimized somewhat by using...

    • Seven Years is a war game designed to be simple and efficient. At the core are: a two-table engine, the five status definition of units, a flexible command system that can span from cumbersome to almost Napoleonic and last not least a more fluid game sequence, than most common rule sets can provide. While operating at brigade level, it is designed to keep...

      • Max. játékosszám: 2
      • Min. játékosszám: 2
      • Ajánlott életkor: 12+ éves
    • Seven Years War is a simulation of the war between Prussia and a Coalition of European states, 1756-1764, published in Strategy & Tactics #163 (Sep 1993). While militarily a stalemate, the war consolidated Prussia's dominance of central Europe until its defeat at Jena and Auerstadt in 1806. The game is designed for two players or two teams. The Prussian...

      • Játékidő: 240 perc
      • Min. játékidő: 240 perc
      • Max. játékidő: 240 perc
      • Max. játékosszám: 6
      • Min. játékosszám: 2
      • Ajánlott életkor: 12+ éves
      • Komplexitás: 3/5
    • "Seven Years War" is a two player Card-Wargame simulating the Seven Years War (1756-1763) between the English & French Alliances. Compete for influence in: Europe, North America, India, and the West Indies. Players share a common deck but with cards specific to certain players and campaigns. Victory can be achieved in Europe or the Colonies. A complete...

      • Min. játékosszám: 2
      • Ajánlott életkor: 10+ éves
      • Komplexitás: 3/5
    • These rules have been written to give an easily playable game which reflects the style of European land warfare during the Eighteenth Century, particularly the Seven Years War. To simplify the game a standard size of unit is employed and only a few major formations are permitted. Figures are not removed but a simple record needs to be kept of the status of...

      • Játékidő: 90 perc
      • Min. játékidő: 90 perc
      • Max. játékidő: 90 perc
      • Max. játékosszám: 4
      • Min. játékosszám: 2
      • Komplexitás: 2/5
    • The Seven Years War: Frederick's Gamble (7YW:FG) is a wargame based on the innovative and still ever popular card driven game engine The Napoleonic Wars (TNW). If you’re familiar with TNW or its successor games, Wellington and/or Kutuzov; you’ll have little difficulty getting into enjoying this game. The game’s title stems from Frederick the Great, King of...

      • Játékidő: 360 perc
      • Min. játékidő: 360 perc
      • Max. játékidő: 360 perc
      • Max. játékosszám: 4
      • Min. játékosszám: 2
      • Ajánlott életkor: 12+ éves
      • Komplexitás: 2/5
    • The Seven Years War & The War of Austrian Succession is an area movement game of these two conflicts. The game system uses the simple RISK method of combat: highest roll with a twist, cards are not areas conquered but are events that can give the player an advantage or create a disadvantage for an opponent. Cards offer extra troops, use of neutrals...

      • Max. játékosszám: 7
      • Min. játékosszám: 2
    • These Seven Years War: Wargames rules were spawned from a free online set which had itself been based on DBM (Wargames Research Group rules). They had lots of modifications since, and work with battalions of 16 figures and Regiments of horse of 9-15. Designed for 15mm. Sequence of play: Each game turn consists of 2 alternating phases, the attacking player...

      • Max. játékosszám: 2
      • Min. játékosszám: 2
      • Ajánlott életkor: 12+ éves
      • Komplexitás: 3/5
    • Strategy & Tactics magazine #221. Seven Years World War (7YWW) is a wargame simulating the global conflict of 1756-63. That war was fought primarily between two coalitions of European powers, but it also involved fighting in the Americas, India and the East Indies, as well as on the high seas. It was also a time of expansion for the Manchu Empire, which...

      • Játékidő: 240 perc
      • Min. játékidő: 240 perc
      • Max. játékidő: 240 perc
      • Max. játékosszám: 4
      • Min. játékosszám: 2
      • Ajánlott életkor: 12+ éves
      • Komplexitás: 3/5
    • The Swamp Fox is a supplement for Sharp Practice which presents twelve scenarios and nine unique campaign backgrounds for the career of Francis Marion, one of the rebellion’s greatest and most celebrated leaders. Ideal for Sharp Practice, Marion led his small band of men through the swamps of South Carolina, emerging to strike against Crown forces and...

      • Max. játékosszám: 2
      • Min. játékosszám: 2
      • Komplexitás: 3/5
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