Townsmen is a game for 1 to 4 players where you have to manage a small Town in the Colonial age. Every turn each player have to play 4 cards and, at the end of their turn they have to replenish their hand with 4 new cards from his deck. Each card provide two different actions to choose from. Some of them give you resources and other give you actions that...
From http://tradeandwar.com Trade and War - Ancient Mediterranean board game is based on real historical facts of trade and war activity happened in 3d century BCE in Mediterranean Sea. This was a dramatic, rapidly changing period of Mediterranean history, time of civilizations building and destroyng. Time of Punic wars. Let's look at four major players on...
Finally the 8th continent has been discovered! After years of hostility behind thick curtains of mist, hidden by Kushan pirates in attempt to keep its infinite resources guarded, the continent of infinity has been unveiled. With the guardians been made void and the curtains of secrecy now destroyed… more and more brave rulers set sail to this new and...
In this eighteen-card micro game players arrange the biome cards (mountain, steppe, desert, forest, water) in a row and pick opposite sides to play on and receive a starting family card. The rest of the family deck is shuffled and three family cards are drawn with both players taking turns choosing from. The top of the draw deck determines what hazards are...
Pangea is the prehistoric one continent world. Each time you open Tribes of Pangea, you will create a new one-continent world to explore. Players seed the world with unknown resources to explore and use them to either build their own infrastructure, or to conquer opponent tribes. Players win by defeating all opponent tribes in Pangea. Victory is usually...
Tribes of The Lost Island is an area control civilization builder. The goal of the game is to gain control of a mysterious island. Multiple tribes wash ashore on the outskirts of this lost island. As you take turns settling and moving across the island you will gain two types of resources: Population and Knowledge. Population is used for expanding your...
In Troll Country 1-4 players take on the roles of a tribe of trolls trying to thrive in a dangerous land and survive against their ancient enemies, the Elfin. The game has a modular hex board where players move their trolls around to conquer lands and build improvements. Players get resources through gathering or hunting via a "Hunt Deck." They work to...
The Towers of Babylon is a game by the designer of Crazy Diamond and Karatino. The large, modular board consists of the center tower with areas surrounding it. Players win the game in one of two ways: capture one of the three tower Princesses and then conquer the Citadel, or gain 50 crown points. Crown points are earned by successfully attacking other...
Twilight Imperium: Borderlands is the first expansion for Twilight Imperium: 1st edition. It adds two new races, 16 Political cards, 16 Action cards, 238 new counters and extra rules for Assassins, Capital Ships and more. Part of the Twilight Imperium Series. Expands: Twilight Imperium Sister Expansions: Twilight Imperium: Distant Suns Twilight Imperium:...
Twilight Imperium: Distant Suns is the second expansion for Twilight Imperium: 1st edition. It adds uncertainty and strategy with new optional rules (especially for Neutral Planets). It also includes additional Ground Force and Dreadnought counters for each race, and other game aids. Part of the Twilight Imperium Series. Expands: Twilight Imperium Sister...