Navigate your way throughout the United States and learn about the Safe Houses throughout the United States. Traveling along the Underground Railroad to freedom took weeks, if not months and years, to accomplish. Relive the African American struggle for freedom and the courage it took for the slaves to trek their way all over the United States as you move...
BACKGROUND: THE UNION ABLAZE is semi-historical game of the American Civil War (1861-1865) in the East, also, referred to as the Peninsula. The Game begins shortly after the Confederate States of America (CSA) fired on the Union Fort Sumter. The Confederates are now building up their forces and gathering their Naval Squadrons to kick the Union out of the...
This is the eleventh game in the Pocket Battle Games series from LPS, Inc. Strategic level American Civil War on a postcard. The map of the Confederacy is divided into areas. The U.S player must strangle the Confederacy and reduce their will to continue fighting. Players use a standard deck of playing cards to activate armies (three Confederate and up to...
User Comments: "A Union So Tested" is an adaptation of the "Look Sarge, No Charts" WWII system. The game allows players to command approximately a division each. Individual bases represent regiments (approximately 250-500 men). The ground scale is 1" = 50 yds., regimental bases are 3"x1.5" in size. Each turn represents 15-30 minutes of time. The authors...
A Useless Fight details the last major naval battle fought between ironclads during the Civil War. The Confederate vessels of the James River Squadron had been confined by their Union opponents to headwaters above Drewry’s Bluff the previous year. In January the squadron was under growing pressure to do something to help drive off the Yankees that were...
The fifth title in the excellent and expanding USE ME game system series concerns itself with the war between the states for 15mm scale miniatures. Skirmish, Battle, Campaign plus single bases or element bases. USE ME means 'Ultra Simple Engine for Miniature Engagements' and this system delivers just that. Tactically challenging, easy to learn and for any...
Vicksburg was published in the October 1969 (Volume 2 Number 10) issue of International Wargamer, an IFW publication. It consisted of six pages of rules, three pages of OOB and playtest response form, two pages of counters (which needed to be colored, mounted, and cut out), and seven pages of maps (which needed to be cut out and assembled). The rules seem...
This is a 2 player game on the ACW campaign focussed on Vicksburg using a heavily modified version of the "Trampling out the Vintage" rules. COMPONENTS 11x17 inch map representing the area around the City of Vicksburg. 180 oversized single sided counters on a sticker sheet shows the forces controlled by each player and markers. One rulebook One players aid...