To Save the Union is a Strategic level block micro wargame depicting the American Civil War from the spring of 1862 until the autumn of 1864. It is played on an area movement map of the entire Confederacy and uses a simplified card-driven game system. The game features block playing pieces that represent infantry, cavalry, militia, naval units, and...
To Take Washington is a new Line of Battle (LoB) series game covering Jubal Early’s campaign during the summer of 1864. From June into July, Old Jube swept out of the Shenandoah Valley and across the Potomac River to advance on Washington DC. By threatening the Federal capital, Early and the Confederate command hoped to divert forces from Grant’s Overland...
FREE game in Old Soldiers webzine Vol. 6 No. 3 Tomorrow A Corps is a conflict simulation of Emory Uptons Assault at the Mule Shoe Spotsylvania Courthouse, Virginia, on May 10, 1864. Game Features * Two-Person or Suitable for Solitaire Play * Twenty-one Page Rules Manual * 26 x 20 Hex Game Map In Full Color * About 76 Counters Front and Back Plus...
From the publisher's webpage: In 1864 General Sherman's march to Atlanta faced the heart of Dixie with the prospect of bloody fighting such as had already devastated large swathes of the Confederacy. And yet, despite a superiority in men and material, his task was a daunting one. Tied to the single-line of the Western and Atlantic Railroad for supply, and...
The Twilight of the Confederacy rules is a set designed to fight large historical battles on a reasonable sized table and with a reasonable number of figures. The player is the army commander seeking to marshal the full forces that their historical counterpart had to achieve victory and not some brigade or division commander controlling a few battalions or...
Twin Peaks a hetedik a "Great Battles of the American Civil War" (GBACW) sorozatban a GMT Games jóvoltából. Két teljes csatát tartalmaz: Cedar Mountain: 1862. augusztus 9. South Mountain: 1862. szeptember 14. Mi van a dobozban? 2 db 22x34"-os színes térkép 2 db 11x17"-os játékoskártya Játékszabály 2 "Csata-füzet" Tízoldalú dobókocka
5mm Wargame Rules. 1700-1900 These rules are designed for 5mm figures and cover the period approximately 1700 to 1900, which is generally called the Horse and Musket period. The type of game created is definitely of a wargame style as opposed to a board game style. The scales for the game are 1mm = 1m, 1 figure = 20 men and 1 gun = 2 guns. Time scale is...
Army Lists for Two Hundred Years 5mm Wargames Rules 1700-1900. Including lists for the Marlburian Period, Great North War, 18th Century, Seven Years War, American War of Independence, Revolutionary Wars, Napoleonic Wars, India 1840-1850, Mexico, Crimean War, Mid 19th Century, American Civil War, Mexican War, Late 19th Century and British Colonial Wars....
'Grant's Early Battles is a collection of games about Ulysses S. Grant's first experience of command. Three battles are covered - Belmont, Fort Donelson and Shiloh. Belmont, and the single day scenarios of Fort Donelson and Shiloh can be played in two to four hours. The two larger battles also have multi-day actions which make for a challenging 6 to 8 hour...
"Unconditional Surrender" was the wargame in issue #36 of The Wargamer Magazine dated December 1984. The game simulates the Confederate counterattack on Fort Donelson after the Fort had been invested by U.S. Grant and the Union army in February 1862. The Confederate garrison actually outnumbered the Union troops 18,000 to 15,000, but Grant's judgement of...