The American Civil War was a bloody conflict that took place 150 years ago between 1861 and 1865. After the war ended many Confederates said that the South would rise again. Now with the help of Wallet Battles their dream can come true. Wallet Battles essentially takes an old Civil War coin flipping game and combines it with the new micro board game...
Card Game for 2 Players. American Civil War Theme. Players share a common deck with cards usable by both or just 1 specific player. Win by Reducing your Opponents Morale to zero. The North can win by taking Strategic Objectives. The South can win by timely play of certain Political Recognition cards. Cards portray specific Leaders (Lee, Grant), Battles...
The War Between the States is a basic rendition of the conflict in the United States between 1861 and 1865. The 22" x 34" board covers the area of conflict. Using a simple combat system of highest die roll, this game offers a twist: cards are gained by successful combat between players and the cards gained offer players advantages or create disadvantages...
War Between the States, 1861-1865, simulates the American Civil War from the opening shots at Fort Sumter to Lee's surrender at Appomattox. War Between the States uses three maps to cover the major theaters of operation from Galveston, Texas, to St. Joseph, Missouri, and from Philadelphia, Pennsylvania, to Jacksonville, Florida. A total of 1400 counters...
Large multi-map, operational-level game covering the entire American Civil War that is easy to play. Division and Brigade-level. Naval units and Confederate trade aspects. Political rules. Weekly turns. Production and historical reinforcements. Focuses heavily on hidden units, recon and fog-of-war. Several card decks that add random events and historical...
The War for the Union is a strategic level simulation of the American Civil War. Players command the Union and Confederate forces that fought from 1861 to 1865. The map runs from southeastern Texas to the Atlantic and from Harrisburg, PA to southern Florida. Terrain types include forests, rough, swamps, bayou, mountain hexsides, river hexsides (tidal...
"Battles and Manoeuvres with Model Soldiers." Said to be the first "modern" book on miniatures wargaming. Describes the nature of war games, the model soldiers used, and how to lay out a battlefield. Other sections include "Organizing a Campaign", "How to Start a War Game", and "Solo War Games." Finally, the book includes rules and demonstration battles...
The War in Virginia is a military board game based on the action in the Virginia Theater during the War between the States. The product of extensive research, it is designed to simulate the major strategic options available to the supreme commanders of the contesting forces at the beginning of the second year of the War. A game of generalship encompassing...
From the ad: WAR OF THE AGES takes a quantum leap toward the chaos and derangement of warfare! Can you direct the charge of Julius Caesar’s Samurai warriors against Robert E. Lee and his loyal Vikings? This two player (or team) game consists of 124 cards which simulate the contest between many of the famous and infamous military leaders and forces from...
In the fall of 1863 the Union Armies of the Tennessee and Cumberland moved south against Atlanta, only to be met by the Confederate Army of Tennessee and reinforcements sent from Virginia. The Rebels stopped the Northern advance, then laid siege to the Union supply center of Chattanooga. But in the "Battle Above the Clouds," the Yankees broke the siege....
On a quiet Pennsylvania summer morning, Confederate General Robert E. Lee gambled his new nation's hopes on a climactic battle at a crossroads town no one really wanted to capture. His troops stood at their peak: battle-tested, used to victory, and eager to end the war. Opposing him, Union General George Meade knew that he could save American unity with a...