Huzzah! comprises two games in the new Rebel Yell Lite System. 1) Rosey and the Woodpecker, the battle of Iuka, MS, September 19, 1862 2) Old Burn at Newbern, the battle of Newbern, NC, March 14, 1862 Game components: 2 11x17 maps depicting the environs of Iuka and Newbern at between 150-200 yards per hex A 25 page battle manual (rules of play) with...
The second volume in the Huzzah series concentrates entirely upon the Wilderness Campaign. It will consist of 8 scenarios. May 5th Scenarios 1 Opening Guns North. Warren's Fifth Corps temporarily punctures Ewell's center, only to be hurled back by a vicious Confederate counter-attack led by the inestimable John Gordon. 2 Sixth Corps Joins the Fray. An...
Fire in the Nations The Battle of Honey Springs; Indian Territory (Oklahoma), July 17th 1863 Huzzah! simulates American Civil War combat at the grand-tactical level. The system features encounters little known yet strategically significant. These are fights that, had they concluded differently, might well have transformed a campaign, a reputation, or both....
Everything you need to fight a campaign without all the headaches, minimum of paperwork, also a time scale so no one gets fed up and a conclusion is reached. Players can concentrate on being a General instead of quartermaster, cook, every officer and private, because they are ..... In Command! These rules are designed to be used with an empire. To be used...
In their Quiet fields is a Tactical level board-wargame of America's bloodiest single day. It is meant to be played by two or more players. It is hoped that the game accurately portrays the desperate struggle that occurred on September 17, 1862 between the Armies of the Potomac and of Northern Virginia. At odds of 1:2 or worse, Lee's Army of Northern...
In their Quiet Fields II: The Battle of Antietam, Sept. 17, 1862: The Maryland Campaign has failed. Combat losses and heavy straggling have thinned the Army of Northern Virginia to the point where only the best remain in the ranks. The Army of the Potomac is at hand with twice as many troops. While the safest course would be withdraw into Virginia, rest...
Innocence Lost: First Bull Run 1861 is a Desk-Top-Publishing Tactical level board-wargame on the first major engagement of the American Civil War war....excellent counters and even better map: typical DTP fare 2-part map and cut out counters but worth the price unlike at a lot of games out there. For all the students of the ACW here is another variation on...
Innocence Lost: The Battle of First Bull Run is an introductory level game on the first major battle fought in the US Civil War. Each turn represents a half hour of time and there are up to 18 turns in the game. Infantry and Cavalry units are Brigades, while Artillery units represent divisional-level batteries. Players issue orders to their various...
Iron and Fire is a diceless simulation of battles of the American Civil War in the Valley of the Shenandoah in 1862. The game uses terrain and counters included with the game with essentially a miniatures system of tactical combat and movement. Orders are issued to units with impulse counters. Combat is resolved by calculating "total fighting power" of...
Summary of Contents INTRODUCTION: Scales; Dice and Die Rolling Conventions; Structure Points and Buoyancy Points; Size; Gun Descriptions; Armour; Ship Design Examples; Command Quality; Crew Quality TERRAIN, CURRENT, WIND AND VISIBILITY: Shallows; Currents; Wind; Visibility; Lines of Sight ORDER OF PLAY AND INITIATIVE: Initiative for small actions;...