Includes 11 scenarios in a 64 page full color softcover book. The scenarios are: • Long Island (1776) • Harlem Heights (1776) • Princeton (1777) • Bound Brook (1777) • The Hudson Forts (1777) • Indian Field (1778) • New Garden Meeting House (1781) • Guilford Court House (1781) • Petersburg (1781) • The Cavalry Action at Gloucester (1781) • Fishguard - The...
Contains 10 War of Independence Scenarios with full color maps and packed with high quality wargaming photos and stunning uniform paintings by the late Bob Marrion. 72 Pages The Assault on Dorchester Heights, 6th March 1776 Pell's Point, 18th October 1776 Bennington, 16th August 1777 Whitemarsh, 7th December 1777 Briar Creek, 3rd March 1779 Stono Ferry...
This game comes from Command magazine Issue #32 dated Jan/Feb 1995. The game itself is a two player simulation of the first organized engagement of the American Revolution. One player commands the American forces and the other the British with the latter seeking to drive the rebels from the positions on the Charlestown peninsula. The game is a...
A simple wargame using counters or miniatures (not supplied) to simulate the battle of Bunker's Hill. Movement and combat are straightforward, with infantry having a short effective firing range, hitting on a roll of 6 on an ordinary die. In melee a simple comparison of combat value is made, with the weaker unit retreating. Artillery units have a long...
C'est la Guerre is an adaptation of the popular De Bellis Antiquitatis (DBA) rules to the "horse and musket" era (i.e., early 18th century through the Napoleonic era). There are several adaptations of DBA which have been made for the horse and musket period. Unlike DBA, armies are not limited to a fixed number of units (e.g., 12), instead using point...
Campaigns of 1777 is a two-player, point to point wargame in which you command the Patriots or the British in the northern Colonies during 1777, the critical year in the American War for Independence. The tone for the British was set by leaders like Howe, Burgoyne, Cornwallis and Clinton while the Patriots marched with leaders like Washington, Greene...
Carnage & Glory II is an easy to learn and easy to play computer moderated rule system suitable for both the novice and experienced player. There are no complex charts or book-keeping and accounting required as Carnage & Glory II maintains all the relevant information regarding the status of the combat units and general officers within the system database....
Cowpens and Hobkirk’s Hill; South Carolina 1781 Carolina Rebels is BSO’s follow-up to their popular “Civil War Tactical System” game, Louisiana Tigers, this time a company-level American Revolution gaming at a scale of 40 yards per hex and about 50 men per counter/unit. Carolina Rebels emphasizes the limits of command, training, and discipline, all in the...
Cien Cañones por Banda is a set of rules that allows to simulate fast but elegantly any naval battle of the 1750-1830 period. The battles range from the Napoleonic wars to the battles of South American independence to the American Revolution. The ships represented, rated for crew, crew morale, firepower, speed and hull, range from the nimble frigates to...
From the publisher's website: Clash For A Continent is our exciting game on the American Revolution and French & Indian War. This game features 15 scenarios covering the battles that forged the nation. Map boards and terrain tiles so you can play the scenarios included as well as design your own favorites. Pieces represent the British, American, French...