Ez a játék a BattleTech kiegészítője.
A BattleTech: Master Rules egy összetett kiegészítő a BattleTech társasjátékhoz, 2 - 6 játékos részére, az átlagos játékidő hosszabb, akár 2 óra is lehet. A társast, a bonyolultsága miatt, csak 12 éves kortól ajánljuk kipróbálni. A játékmenet erősen épít a váltakozó képességek, a hatszög-rács és a kockadobás mechanizmusokra.
Kategória:
Sci-Fi, Háború, Kiegészítő, Miniatűrök
Mechanizmus:
Váltakozó képességek, Hatszög-rács, Kockadobás
Ez a játék egy kiegészítő. Ez ilyen játékok az eredeti játékhoz, annak élményéhez, mechanizmusához, készletéhez, adnak plusz elemeket.
Már ketten is játszható! Remek kikapcsolódás lehet pároknak is!
Hosszú játékidő! Ha egy egész estés/napos kikapcsolódásra vágysz ez a neked való!
Jelenleg egyik üzletben sem kapható a játék! Állíts be egy árufigyelést, hogy értesülj, amikor újra kapható lesz a boltokban!
From the back cover: ""Let the Games begin!" The bay door swings up and away, revealing your opponent across a labyrinth of obstacles rising from the arena floor. Barely aware that the signal has been given, you are off and running, weapons blazing to cover your desperate sprint to safety. Diving through a maelstrom of explosions, you round a corner and...
Expansion for the BattleTech game. From the box cover: "All 96 BATTLEMECHS, including the new Star League and CLANS 'MECHS described in the BATTLETECH TECHNICAL READOUT: 3050, await your command. Included are 192 full color playing pieces depicting the front and back views on heavy stock, along with card stands. Also included is a book of 96 prepared...
Die Welt des 31. Jahrhunderts is the complete future-history of the BattleTech world. Authors Mai and Nick have taken every BattleTech product, including board games, novels, graphic novels, computer games, role-playing products, comic books, and the CCG to create an encyclopedia of every person, place, and event outlined. This book is profusely...
Battletech Reinforcements: Additional Units for Battletech [BOX SET] "ALL 55 Battlemechs described in the Technical Readout are now available as Battletech playing pieces. Each 'Mech is shown in full front and back view, printed in full color on heavy cardstock. You get two of each 'Mech, for a total of 110 pieces. Also included are 24 card stands and a...
From the back cover: "In the thirty-first century, the BattleMech reigns as king of the battlefield. But this title is not undisputed. Thundering down from deep space fly squadrons of deadly aerospace fighters, bristling with weapons rivaling the heaviest 'Mechs and loaded with deadly bombs. Their mission: to defend the space-faring DropShips and...
"Take your station in the headquarters bunker for the challenge of a MechWarriors lifetime! This is your chance to command an entire army in futuristic combat on distant planets. Every kind of weapon available to a 31st century general is at your disposal, including tanks, hovercraft, helicopters, infantry, artillery, and the 30-foot tall humanoid...
Chaos Campaign rules provides an open-ended campaign framework that easily allows gamemasters and players to use a variety of published-tracks to create their own unique gaming experiences using forces of their own creation. Each track that plugs into the Chaos Campaign rules system (there are no tracks found in this Chaos Campaign book which is a free...
From the back cover: "As dawn broke over the battlefield... The helicopters roared over the hill, skimming the tops of friendly 'Mech antennae. Aerospace Fighters carrying heavy bomb loads hunted for the enemy airbase. At 1500 hours, the main 'Mech force moved out. The motorized infantry had pulled out about three hours earlier, and the tanks, both tracked...
Born in the wake of civil unrest, Sorenson's Sabres are the most feard and respected of Kurita troops, due to their unique composition, deadly efficiency, and ferocious tactics. From fighting Bandit Kings to raids on Davion space, the LAM, AeroSpace Fighter, and 'Mechs of this company get the job done with new tactics and old-fashioned grit. This scenario...
Not every interstellar power can afford the likes of the Wolf's Dragoons. Not every world has the resources to hire even a lance from the elite Kell Hounds. That doesn't mean war doesn't come in the form of objective raids, internal power struggles or outright piracy to such factions and backwater worlds. For such, any mercenary group will do, even the...
The Succession Wars In 2781 the Star League was officially abandoned, ending a two hundred year-long Golden Age. In 2785 the Successor Lords launched a series of massive conflicts that would rage for centuries and become known as The Succession Wars. Such endless warfare has taken its toll and by the Fourth Succession War of 3028, the technology employed...
Technological Renaissance General Aleksandr Kerensky and three-quarters of the Star League Defense Force departed human-occupied space more than two hundred and fifty years ago, only to return in 3050 as the Clans: a society dedicated to the highest warrior ideals and bent on conquering the Inner Sphere. With their superior technology and OmniMechs, they...
Companion volume to the Introductory Box Set and Technical Readout: 3039 (though Technical Readout: 3039 is not needed to use the Record Sheets: 3039 with the Introductory Box Set). •Includes more vehicle movement and combat rules, fleshing out the Vehicle and Infantry QSR rules from the Introductory Rulebook (contained in the Introductory Box Set) for...
Publisher Blurb: In the year 3025, war rages across all of known space. The Successor Lords vie for supremacy over the entire Inner Sphere, each commanding a vast army of troops. At the forefront of these forces are BattleMechs, 12-meter tall humanoid juggernauts bristling with enough firepower to level a city block. Centuries of war have taken their toll...
From the back of the book: Here is the definitive work describing mankind's method of transportation between the stars. Bound into the volume are ComStar Intelligence Summary FB-60 and excerpts from the standard 'DropShips and JumpShips Operations Manual'. The intelligence summary discusses the five major types of JumpShips and 20 major types of DropShips...
From the back of the book: This history examines the war in strategic terms. The campaigns, the tactics, and the battles, compiled from reports by the commanders and MechWarriors themselves. Full-color maps depict the movement of forces, battlefield terrain, and the cities and other objectives they fought for. BattleForce statistics are included for over...
From the back of the book: Here is told, in strategic terms, the history of the ware from January 3029 to January 3030. The campaigns, the tactics, and the battles themselves, compiled from reports by the commanders and MechWarriors who fought them Full-color maps depict the movement of forces, battlefield terrain, and the cities and other objectives they...
From the back of the book: The Gray Death Legion scenario set describes major battles fought by the unit, as told in the novels Decision at Thunder Rift, Mercenary's Star, and The Price of Glory. You will follow the Legion's rise from a mere three 'Mechs to a full combined arms regiment feared and admired by both enemies and friends. The set also provides...
From the back of the book: THE BIG PICTURE Rolling Thunder is the first scenario pack to combine BattleTech, BattleForce, and MechWarrior Scenarios. Formed during the chaos that followed the struggle between Anton and Janos Marik, the Rolling Thunder company is a well-respected unit in the service of the Free Worlds League. Renowned for their warrior...
From the back of the book: "On September 9 2796, Coordinator Jinjiro Kurita, consumed with bloodlust, ordered his troops to slaughter the citizens of Kentares IV to the last man... And Kurita became the most feared name in the Inner Sphere. To control his people, the Coordinator of the Draconis Combine must control their ideology. Thus, Draconis society's...
From the back of the book The BattleTech Tactical Handbook is an advanced-rules supplement for the BattleTech game universe. The Handbook provides advanced rules and equipment that enable players to add new depth and intensity to their games. Guidelines for creating long-term campaigns and double-blind games, formulas for calculating the combat values of...
From the back of the book: In 3049, without warning, Kerensky's heirs set upon the Inner Sphere in a savage series of battles known collectively as the Invasion. On Tukayyid the Com Guards brought the seemingly unstoppable Clan war machine to a halt. The Invasion ended as suddenly it had begun, and left in its place an uneasy peace. Both sides now had an...
From the back of book: Over 250 years ago, Aleksandr Kerensky, Protector-General of the Star League, left known space. With him he took almost half the MechWarriors, BattleMechs, and support personnel in the Inner Sphere. For 250 years, the Successor States have battled for supremacy. Technology has eroded, with both manufacturing capabilities and...
From back of the book: Had enough of fighting for king and country? Sick of being told what to do and who to kill, and hanging your butt out on the line every day just so some career-climbing general can reap the benefits of your hard work? Do you think you can measure up in the big leagues, and carve your name into the history books for all time? Well...
From the back of the book: The inhabitants of Galtor, a sleepy little planet on the Davion/Kurita border, had nothing to interest their neighboring superpowers. Nevertheless, the manipulations of Hanse "The Fox" Davion and the bitter rivalry of two Kurita Military District Commanders engulfed Galtor in one of the largest battles in recent memory. Davion...
From the back of the book: First Strike! is a unique BattleTech game supplement created especially for players new to the game. It features thirteen ready-to-play scenarios that require only the contents of the boxed game to play: 9 scenarios for BattleTech, Fourth Edition, including a 3-part mini-campaign; 3 scenarios for CityTech, Second Edition...
From the back of the book: On 20 August, 3028, Hanse Davion of the Federated Suns launched the most successful Succession War in history. Simultaneously capturing half of the Capellan Confederation, sidelining the power of House Liao for decades, while launching a union that would eventually lead to the formation of the largest, strongest interstellar...
From the back of the book: Almost 30 years ago the mercenary unit known as the Gray Death Legion discovered a long-forgotten Star League memory core, capturing the imagination of the entire Inner Sphere along the way. Since then, the famed unit has continued to blaze a trail of glory across the reaches of known space. Now Day of Heroes, a new BattleTech...
From the back of the book: Several years before titanic events erupted into the Fourth Succession War, the last significant battle of the Third Succession War took place in 3025, on the sleepy, border world of Galtor. Hanse Davion, Prince of the Federated Suns, attempted to regain control of the stalemate along his border with House Kurita by leaking the...
From the back cover “ Cranston Snord's Irregulars have widely different reputations, depending on who you ask. Katrina Steiner thinks of the unit as one of the most effective, if unorthodox, units in her employ. House Marik would like to rid the Inner Sphere of the unit and has been trying for many years. Jaime Wolf sees the unit as a band of looters who...
From the back of the book: "The mercenary company McKinnon's Raiders was nicknamed "The Fox's Teeth" for their long and successful history in carrying out the policies of Hanse "The Fox" Davion. Now considered a house unit of the House of Davion, the most powerful of the Successor States, McKinnon's Raiders has a remarkable history of loyalty under the...
rom the back of the book: "This supplement is packed with descriptions of one of BattleTech's most elite fighting companies: The Black Widow Company of Wolf's Dragoons. Selling their services to the highest bidder, this mercenary unit is well known throughout the Successor States. Included is a history of the Black Widow Company and her commander, Natasha...
From the back of the book: In the year 2750, humanity was in the midst of a golden age. United under the interstellar government of the Star League, all mankind prospered and enjoyed an improved quality of life made possible by advances in tehcnology, commerce, human rights, and the arts. Humanity had truly inherited the stars. But those some advances also...
From the back of the book: For centuries, the powers of the Inner Sphere have looked down on their brethren in the Periphery with thinly-veiled disgust. To the "civilized" worlds of humanity, the Periphery is a backwater, not a place where any respectable person would want to live. And many still remember that the nations of the Periphery fought...
From the back of the book: "COMSTAR ANSWERS ALL... Who was Claudius the Cruel? What is the hottest rock group in the Inner Sphere? Which mercenary leader has a crush on Melissa Steiner? Precariously poised between the fierce eagle of House Marik and the voracious dragon of House Kurita, House Steiner fights a desperate battle to protect the worlds...
From the back cover of the second printing: "Rediscovered Star League technology gives the Inner Sphere a new edge on the battlefield! But new weapons require new tactics; now as never before, ingenuity counts more than tougher 'Mechs and bigger guns. Maximum Tech brings BattleTech players into this brave new world of warfare, where thinking on your feet...
From the back cover: A hundred years ago, Primus Adrienne Sims of ComStar suffered nightmare visions of a dire threat to ComStar and the Successor States - hordes of strange monsters from beyond known space, invading the Inner Sphere to destroy it. These visions so troubled the Primus that she created the Explorer Corps, a division of ComStar dedicated to...
From the back cover: "Incredible discoveries of ancient, long-buried Star League records have uncovered dozens of BattleMech and vehicle designs thought lost to antiquity. Re-tooled for the 31st century, these blueprints have produced the latest and most effective weapons in the Inner Sphere's life-or-death struggle against the invading Clans. BattleTech...
From the back cover: "The fury that was the Fourth Succession War crippled Wolf's Dragoons forces but not their will to survive. After taking the full brunt of House Kurita's wrath, Jaime Wolf turned to Natasha Kerensky, the notorious Black Widow, for help in rebuilding his devastated mercenary unit. Under her ruthless command, the Dragoon's Black Widows...
From the back cover: "In 3007, Cranston Snord's Irregulars emerged from the winnings of a poker game. Under the command of Cranston Snord, an officer disgraced and discharged from Wolf's Dragoons, the Irregulars gained a reputation for unorthodox tactics and a fetish for collecting lost artifacts and treasures. Now, 43 years later, Cranston has given his...
From the back cover: "The beginning of a legend... Here is Natasha Kerensky, the infamous Black Widow, in one of her unit's first and most daring missions... a deadly mission of revenge against Anton Marik, the rebel of the Free Worlds League." User comment: This expansion for BattleTech was produced in-house by FASA; one of the few BattleTech comics, this...
From the back cover: "Maximilian Liao offered Anton Marik two things: his daughter in marriage and the assassination of Anton's brother, Captain-General Janos Marik. To win the throne, Anton agreed, and the Free Worlds League plunged into a devastating civil war... His work done, Maximilian Liao just sat back and smiled. Although perceived as the weakest...
From the back cover: "In the 26th Century, Alexander Davion wanted the Federated Suns to be the last to join the Star League. In the 31st Century, Hanse Davion wants them to be the last to survive it. Hanse Davion, dynamic First Prince of the Federated Suns, rules the largest and most powerful of the five Successor States of the Inner Sphere. After two and...
From the back cover: "When the Civil War of 3014 was over, Captain-General Janos Marik emerged triumphant. But at what a cost... Marik has lost his brother, his wife, and his confidence. The realm he rules, the Free Worlds League, weakened by over two centuries of warfare with the Lyran Commonwealth and the Capellan Confederation, is being torn apart by...
From the back of the book: "The Star League was the greatest achievement of mankind, a golden age of prosperity and advancement the likes of which had never been seen. Led by the noble Cameron family, the League united all of humanity under one banner for the first time. But the League also had its dark side. Not everyone wanted to be a part of such an...
From the back of the book: "When Morgan and Patrick Kell first formed the mercenary Kell Hounds in 3010, few thought they'd survive for long. When Katrina Steiner gave them a contract, the Hounds wasted no time becoming one of the most feared and respected merc units in the Inner Sphere. It was not the first or last time that the fate of the Kells would...
From the back of the book: "The years since the Truce of Tukayyid have given rise to a new breed of war machines. The break in hostilities has allowed both the Inner Sphere and the Clans to expand their arsenals, creating bold new 'Mech designs tailored specifically to the enemy. When war resumes, these new machines will dominate the front lines in the...
From the back of the book: "The Cavalry is coming!" And the cavalry is 55 of the most powerful war machines ever built. BattleTech Reinforcements provides completed record sheets for all the primary BattleMechs of BattleTech Technical Readout 3025. From the 20-ton LCT-1V Locust to the 100-ton AS7-D Atlas, Reinforcements has your record sheet. User comment:...
A small unit module for the Battle Tech universe. Each "stand" represents 4 'mechs, each hex 180 meters, and each turn 1 minute. Combat is both ranges and close, and damage is determined by CRT. Damage is taken in "steps", each unit generally having 4 steps. Exact unit compositions are hidden until sighted. Rules are included for creating custom units...
Welcome to the Game of Ultra-modern Military Missions Shrouded in darkness, members of an elite military silently approach a dilapidated building. A door shatters, and they enter, advancing without fear, with the anticipation of inevitable close-quarter combat. These tier one operatives have a mission to complete. Failure isn’t an option. A tabletop solo...
Battlespace társasjáték 16984 Ft-tól! - 1 üzlet árulja ezt a játékot!
This is the air combat game of the BattleTech series. This game differs from most air combat game in that it happens in outer space so you have to deal with velocity and deltaV instead of simply turning. It is also possible to fly in the atmosphere as well. Like all BattleTech games, the combat is characterized by detailed hit location; taking hits isn't...
Az alábbi játékok a hasonlítanak leginkább a(z) BattleTech: Master Rules társasjátékhoz