Ez a játék a The Near East kiegészítője.
A The Med egy összetett kiegészítő a The Near East társasjátékhoz, 2 - 4 játékos részére. A játékmenet erősen épít a hatszög-rács mechanizmusra.
Angol:
(from the introduction:) The Med is a simulation of the campaign in the Eastern Mediterranean during the years between 1940 and 1943. It is a complex simulation of the same order...
(from the introduction:)
The Med is a simulation of the campaign in the Eastern Mediterranean during the years between 1940 and 1943. It is a complex simulation of the same order as FITE/SE. But with experience, an extensive Europa library and this package, you can simulate the strategic alternatives open to the Italian Commando Supremo from the entry of Italy into the war through the three years to the point at which the Allies were poised to invade. As might be expected, initiative rests largely with the Axis. The British/Allied side remains on the strategic defensive until late in the game. While it can be played two-player, a better game ensues with multiple players on each side with different players for ground/air and naval commands. Operational commands, such as the Balkans, Levant, Iraq and East Africa, provide opportunities for temporary commanders to participate within the larger campaign. [...]
Most components used in The Med are available in the published GDW aka GR/D games
A. Counters Available.
Marlta Merkur - German Army, Luftwaffe, Yugoslavs, Greeks, Italian 2nd 9th 11th armies
Western Desert - British Army, RAF, Italians in Libya, DAK, Vichy in Levant, Commonwealth forces
The Near East - Egyptians, Iraquis, Iranians, Turks
Fire in the East - Rules and Combat tables, modified
Their Finest Hour - Some British naval counters, naval gunnery chart
Torch - Americans, Vichy in N.Africa, Italian armor
S8T, issue #128 - Italian East Africa, British African units
B. Maps Required. The maps of the region which are essential for play are:
14, 15A - Marita Merkur [Yugoslavia & Greece]
18, 19 - Western Desert [Lybia & Egypt]
24, 25 - Torch [Morocco, Algeria & Tunisia]
20, 21, 22 - The Near East [Palestine, Iraq, Iran & Turkey]
26, 27 - Unavailable-use sketch in this pack [Italy, which is on Second Front maps, published after this module]
The following maps may be ignored if both USSR and Turkey are excluded from play, which was the historic case:
3B, 4A - Fire in the East [Southern USSR]
9A - Scorched Earth [Southern USSR]
Contents:
Rules (24 pages)
Allied, Axis and Neutral Order of Battle (27 pages)
Tables (2 pages)
Strategic Display (1 British, 1 Italian - 2 pages)
Ship Status Charts (Britain: 6 pages - others: 1 page - Italy: 3 pages)
6 Port Charts (6 pages)
2 Task Composition chart (2 identical pages)
Italy sketch map (1 page)
Air Units Counters (2 pages)
Kategória:
II. világháború
Mechanizmus:
Hatszög-rács
Már ketten is játszható! Remek kikapcsolódás lehet pároknak is!
Jelenleg egyik üzletben sem kapható a játék! Állíts be egy árufigyelést, hogy értesülj, amikor újra kapható lesz a boltokban!
(from the introduction:) The Med is a simulation of the campaign in the Eastern Mediterranean during the years between 1940 and 1943. It is a complex simulation of the same order as FITE/SE. But with experience, an extensive Europa library and this package, you can simulate the strategic alternatives open to the Italian Commando Supremo from the entry of...
(from the introduction:) Hitler Turns South is an effort to link several Europa games into a single Campaign encompassing the entire Mediterranean Theater of Operations of World War II. In this instance, the Campaign is based on the hypothesis that the Axis powers have turned their attention in 1941 not to invading the Soviet Union, but to securing their...