A The F. A. Cup Game egy remek társasjáték, 1 - 2 játékos részére, az átlagos játékidő rövid, csak 10 perc. A társast, 8 éves kortól ajánljuk kipróbálni.
In the game, you get 144 cards, split into 2 decks of Chances (really good scoring chances), and Half-Chances (long shot scoring chances). Teams are rated simply for goals scored...
In the game, you get 144 cards, split into 2 decks of Chances (really good scoring chances), and Half-Chances (long shot scoring chances). Teams are rated simply for goals scored and goals allowed, home and away. Each team is rated further for who scores the team's goals when a goal is scored.
Depending on the goals scored rating of the team and the goals allowed rating of the opponent, each team will get a certain number of possible chances per game. The trick is that not all those chances will come up in a game and, despite having more possible total chances in a match than the opposition, a streak of bad luck could lead to the big upset. Players roll two six sided dice, one to see if anything happens in that period of time (1 out of six times you get a Chance, 1 out of six you get a Half Chance, 4 out of six you get nothing ). You roll each half of the match until you run out of possible chances.
Example: one team has 7 chances, the other team has 3. There will be a total of 10 dice rolls to make up a single half of play. If you roll a 5 or 6, flip a FAC and a further roll of the dice will happen to determine the outcome.
The Chance and Half-Chance cards have descriptive play calls on them so you really get the feel of watching the highlights reel of a match. You will have high scoring shootouts and defensive stalemates.
124 Team Indicator cards which are used to identify and rate the *128 competing teams;
16 dice of various colors which are used to determine the shots missed and the goals scored during the game. A team rating determines the number of dice rolled - a five might be a goal while a 6 is always a goal;
a Match Die Chart to cross-reference against the ratings for each team;
a Goal Misses Chart, which adds imagery;
a Goal Description Chart, which also adds to the imagery;
a Rule Book; and a description of how to convert the F. A. Cup system to various sized leagues.
The game also requires a deck of regular playing cards which you can order with the game or supply yourself.