A Taming the Wylds egy nagyszerű társasjáték, 2 - 4 játékos részére. A játékmenet erősen épít a pakli építés, a trn-02 stat turn order és a vic-15 circuit breaker / sudden death mechanizmusokra.
The MegaCorps that ferried Humanity from Earth have landed on Enoch. Remembering the lessons from the past, they must struggle to balance getting a foothold on our new home and...
The MegaCorps that ferried Humanity from Earth have landed on Enoch. Remembering the lessons from the past, they must struggle to balance getting a foothold on our new home and maintaining sustainability. Don't Overreach!
2-4 players take control of a different MegaCorp in a race to meet a majority of milestones. Starting decks are upgraded over the course of 4 rounds, each with 6 turns per player. Each round makes new upgrades available for purchase. Upgrades are a 1-1 exchange from a player's discard pile.
Each turn, players will manage a 3 card hand, deciding which to play, which to discard, and which to save for a later turn. Playing and discarding cards will gain the players resources to buy upgrades, acquire and power ongoing abilities, and claim goal cards. After six turns, all players will flip their discard pile to form a new draw deck, no shuffling required.
The game ends when either one player claims 4 goal cards, all of the goal cards have been claimed, or any player reaches zero reputation. Each player counts their claimed goal cards, negating one for each time they have overreached. The player with the highest total is the winner.
—description from the publisher