A Stigmergy egy kiváló társasjáték, 2 játékos részére, az átlagos játékidő 30 - 90 perc. A társast, 5 éves kortól ajánljuk kipróbálni. A játékmenet erősen épít a lapka-elhelyezés, a hatszög-rács, a minták, a minta felismerés és a terület befolyásolás/irányítás mechanizmusokra.
Introduction Stigmergy is a drawless territory game for two players: Black and White. It is played on the spaces (cells) of an initially empty hexagonal grid of hexagons. Each...
Stigmergy is a drawless territory game for two players: Black and White. It is played on the spaces (cells) of an initially empty hexagonal grid of hexagons. Each player must have access to a sufficient number of stones of their own color.
Two stones see each other if they lie on the same straight line of adjacent cells and there are no other stones between them along that line.
You control a cell if the number of stones of your color it sees is more than half the number of cells (empty or occupied) adjacent to it.
To flip a stone is to replace it with a stone of the opposite color.
On your turn, either place a stone of your color on an empty cell not controlled by your opponent or flip an enemy stone on a cell you control.
If you have no moves available, you must pass. Passing is otherwise not allowed.
The game ends when every empty cell sees at least one stone, no empty cell sees stones of both colors and neither player has a flip available.
The player with the higher score in the final position wins. Your score is the number of stones of your color on the board, plus the number of empty cells seen by your stones, plus a komi in the case of White.
The komi is the even number of points which is added to White's score at the end of the game as a compensation for playing second. Before the game starts, the first player chooses the value of komi, and then the second player chooses sides. Alternatively, experienced players may agree on a standard value for all games.
Stigmergy is based on Michał Zapała's Tumbleweed.