A Prophet Without Honor egy remek társasjáték, 2 játékos részére, az átlagos játékidő rövid, csak 25 perc. A társast, 13 éves kortól ajánljuk kipróbálni. A játékmenet erősen épít a kollekció gyűjtés, a kártya húzás, a szimuláció, a kockadobás és a vic-19 tug of war mechanizmusokra.
On September 3, 1925, the United States lost its prized treasure, the Navy's first helium-filled airship, USS Shenandoah and 14 of its crew. Was it an accident? Or, was it the...
On September 3, 1925, the United States lost its prized treasure, the Navy's first helium-filled airship, USS Shenandoah and 14 of its crew.
Was it an accident?
Or, was it the "result of the incompetency, the criminal negligence, and the almost treasonable negligence of our national defense by the Navy and the War Departments?”
One man would sacrifice his career to take-on the Army, the Navy and the White House to answer these questions.
Blood was on someone's hands and unless something changed, more aviators were going to die in the “old flaming coffins."
Prophet Without Honor, is a courtroom showdown between an officer with a radical idea vs the military establishment keen to put him and his idea back in the bottle. In this 2-player card and dice development game, you, as the prosecution or defense, must convince a military tribunal that american aviator, Colonel William (Billy) Mitchell, is guilty...or innocent.
The game begins in the courtroom where Colonel Mitchell of the Army Air Service is being tried for his alleged violation of the 96th Article of War, a catchall provision of military law that would decide if his incendiary, public remarks brought discredit upon the military service.
Players will draft and play cards which will help them strengthen their case with the jurors and recruit them to their side, and find overwhelming evidence for or against the accused.
In the longest and most controversial court martial in US history, will the father of aviation and his visionary ideas be vindicated?
Or will the nation remain vulnerable to emerging enemies and have to wait 17 years for his predictions to be proven true...at Pearl Harbor.
This is a standalone game. It is volume 2 in the Trial Series by Green Feet Games (previous Volume includes Unforgiven: The Lincoln Assassination Trial).
America was built by people like Mitchell who questioned the status quo and believed that there was always a better way...and that better way could change and even amaze the world.
—description from the publisher