Phantom Leader
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Phantom Leader társasjáték

társasjáték, 2010
Értékelem!

A Phantom Leader egy közepesen összetett társasjáték, 1 játékos részére, az átlagos játékidő rövid, csak 30 perc. A társast, a bonyolultsága miatt, csak 12 éves kortól ajánljuk kipróbálni. A játékmenet erősen épít a kampány/harci kártya vezérelt, a kártya húzás és a kockadobás mechanizmusokra.

A Phantom Leader egy közepesen összetett társasjáték, 1 játékos részére, az átlagos játékidő rövid, csak 30 perc. A társast, a bonyolultsága miatt, csak 12 éves kortól ajánljuk kipróbálni. A játékmenet erősen épít a kampány/harci kártya vezérelt, a kártya húzás és a kockadobás mechanizmusokra.

Angol leírás

Phantom Leader - Solitaire

Description:
Phantom Leader places you in command of a US Air Force or US Navy Tactical Fighter squadron in Vietnam between 1964 and 1972. You must not only destroy the targets but you must also balance the delicate political repercussions of your attacks. If you strike too hard, your air offensive might be put on hold, strike too light, and you’ll be blamed for losing the war.

Welcome to the Vietnam Air War!

Each of the campaigns can be played with either an Air Force or Navy squadron. The targets assigned to each service are different and change the complexion of the campaigns. Each campaign can be played with three different durations of: Skirmish, Conflict, or War.

Each mission takes roughly 30 minutes to set-up, plan, and resolve.

Each of your pilots has their own skills. Selecting the right pilots and weapons for a mission is vital to its success. As you fly missions, your pilots will gain experience and fatigue. With experience, their skills improve, but as their fatigue increases, their skills decrease and they might not be able to fly for several missions.

For those of you familiar with our modern era Hornet Leader series of games, you might be wondering what’s different about Phantom Leader…

The freedom of being able to select the best mission based on military objectives is something that is commonplace for today’s military. Back in Vietnam, the military was responsible for carrying out their orders, while at the same time being extremely limited in the weapons and tactics they were allowed to use to complete those orders. In many cases, the specific weapons, approach paths, and bombing altitudes were generated target-by-target at the White House. The mission specifics were then sent down the chain of command to the individual pilots flying the mission. As you can imagine, this was not the best way to run an air campaign.

Every target has a Political value. If you destroy it, you move the Political counter to the right a number of spaces equal to its value. As the counter gets moved to the right, your future target choices are reduced to those that are less politically sensitive. Which target you choose not to attack is also important. You get to move the Political counter to the left a number of spaces equal its Political value. [this last sentence is not in fact true for the game, though it appears in the game blurb; confirmed by the author]

This means that while you might like to flatten a big enemy target and rack up the victory points, it might be better for you to choose a pointless target and move the Political counter in your favor instead.

Another difference is in combat power. For the last couple decades, the US Air Force and Navy have enjoyed air superiority due to training and technology. Such was not the case in the skies over Vietnam. The enemy had different, but just as capable, equipment. They also had the training and will to use it to its utmost.

They soon became aware of the limitations placed on the US forces by the politicians, and used those limitations to their advantage.

For example, at times, US pilots were not permitted to fire on enemy aircraft until they were visually identified. This negated any range advantage conveyed by the radar-homing AIM-7 Sparrow missiles. It was also a common limitation that enemy aircraft could only be attacked in the air. US pilots were not allowed to attack enemy airbases. US aircraft were also limited to flying predictable flight paths, at set times. This made setting up ambushes much easier for the enemy.

So, while you might be a Hornet Leader ace, Vietnam is a whole different ballgame!

Components:

110 Full color Cards
12 F-4 Phantom IIs (USAF)

8 F-105 Thunderchiefs (USAF)
2 F-105G Wild Weasels (USAF)

4 F-100 Super Sabers (USAF)
2 F-104A Starfighters (USAF)

1 EB-66 Destroyer (USAF)
8 F-4 Phantom IIs (USN)

6 A-4 Skyhawks (USN)
5 A-7 Corsair II (USN)

5 A-6 Intruders (USN)
4 F-8 Crusaders (USN)

1 EA-6A Electric Intruder (USN)
34 Targets

18 Special Events

Full Color, 20-page Rulebook
Full Color Double-sided Counter Sheet (176 x 5/8" counters)
6 Full Color Campaign Sheets
War in the South (1965) USAF & USN

Rolling Thunder (1967) USAF & USN
Linebacker (1972) USAF & USN


3 Full Color Player Aid Cards

Tactical Display
Card Diplay Sheet
Help Sheet

1 Ten-sided die
1 Player Log master (to be photocopied prior to play)

Other Leader series games by Dan Verssen

Re-implemented by:

Phantom Leader Deluxe

Kategória: Háború, Modern hadviselés, Vietnámi háború, Repülés
Mechanizmus: Kampány/Harci kártya vezérelt, Kártya húzás, Kockadobás

Videók

A társasjátékhoz oktató és bemutató videók nyújtanak segítséget! Nézd meg őket és nem lesz gond a szabályokkal!

Rövid

Rövid játékidő! Ha csak gyors játékra vágysz a munka után, akkor ez a neked való!

Akár egyedül is

Nem érnek rá a barátok? Ennél a társasjátéknál nem gond, ezt már egy személytől is lehet játszani!

Phantom Leader társasjáték vásárlása, árak és üzletek

Jelenleg egyik üzletben sem kapható a játék! Állíts be egy árufigyelést, hogy értesülj, amikor újra kapható lesz a boltokban!

Phantom Leader társasjáték videók (3)

Kommentek

Részletes adatok

Részletek

  • Játékidő:  30 perc
  • Játékosok:  1
  • Ajánlott életkor:  12+
  • Komplexitás:  Közepesen összetett
  • Tervező:  Dan Verssen
  • Illusztrátor:  Wan Chiu
  • Kiadók:  Dan Verssen Games (DVG)
  • Elérhető nyelvek:  angol

Kiadások

  • First edition
    • Kiadás éve: 2010
    • Nyelv: angol
    • Méretek: 22.6 cm x 30.2 cm x 5.3 cm
    • Súly: 0.8 kg

Hasonló játékok

Az alábbi játékok a hasonlítanak leginkább a(z) Phantom Leader társasjátékhoz