A Meer-Fahrt vor 3000 Jahren egy nagyszerű társasjáték, 2 - 8 játékos részére, az átlagos játékidő rövidebb, csak 20 - 60 perc. A társast, 10 éves kortól ajánljuk kipróbálni. A játékmenet erősen épít a forgass és mozgass, a kockadobás, a verseny és a track movement mechanizmusokra.
The game is based on the following idea: A number of Greek youths and maidens intend to visit the "Island of Friendship". Each player initially receives 30 tokens, of which he...
The game is based on the following idea: A number of Greek youths and maidens intend to visit the "Island of Friendship". Each player initially receives 30 tokens, of which he pays 10 into the till. If the cash runs out during the game, each player pays in another 10 tokens. The Players take turns to roll and move. The ships depart from space A, but are immediately caught up in a storm that pushes the vessels in different directions until the player manages to get past space B or C. From then on, the ship follows the chosen direction until it finally reaches space
A again to win the game.
If a ship comes to a green space, the player receives as many tokens from the till as his roll counted eyes. If he comes to a red space, he has to pay the same amount into the till. If a player is unable to make their payments, it means "shipwreck"; he receives a lifeboat and swaps his previous colored ship for a black one. With this he may continue to move; he is waived from paying twice if he stands on red. If he gets into payment difficulties again, this boat sinks and the player is eliminated from the game.
Scylla and Charybdis: As before, the player advances his ship by the number of columns equal to the number of eyes he rolled, but must place himself on the square of the column in question that shows the same number of eyes as his roll.
Friendship Island: In front of the island there are two squares to jump over. If unsuccessful, the attempt must be repeated the next time. If ships coming from different directions meet on the island, they share their wealth equally among themselves.
Vortex: The player stays around the circle with his ship until he comes to one of the exit spaces.