OBJECTIVE - Trap the enemy, capture their throne! TROSS is Norwegian meaning “to spite”. You must cleverly outwit your opponent without completely eliminating their pieces. You might have to spite your own pieces to do so. TROSS moves like checkers BUT you get punished for removing your opponent's pieces from the board. Unlike checkers, the objective is...
The 54 card and 12 token minimalistic game which simulates conflict. The game is build around of the idea that the board can also change. The players have to balance heir overall strategy with enough flexibility for tactical decisions in order to secure the win. Players move their own tokens and push neutral and opponents tokens on the field cards to...
This is a VERY fast, simple, playable - abstracted - Barbarossa areas game using a very abstract roster of units - infantry vs. armor - in 8 Jun41-Jan42 monthly turns. 10 German 2-dice panzer korps, 24 1-die infantrie korps, 3 1-die Romanian armies and other Axis allies group vs. 12 1-or-2-factor Russian tank korps and 24 1-factor armies. No Finns. 3...
In 1945, unlikely allies toppled Hitler's war machine, while humanity's most devastating weapons forced the Japanese Empire to its knees in a storm of fire. Where once there stood many great powers, there then stood only two. The world had scant months to sigh its collective relief before a new conflict threatened. Unlike the titanic struggles of the...
Additional city tile released in the spielbox magazine, issue #1 2021 (English Edition). City effect: "At the beginning of each Rooms Phase, you may transfer one worker die to the command room (but only if it is excavated)." (undamaged side) "At the beginning of each Rooms Phase, you may transfer one worker die to any excavated space in the middle...
Additional city tile released as a promo at Spiel 2021. Blue side (research 6) "During setup, place 1 token in each research room. When you resolve a research room that has a token, you may discard the token to apply a +1 bonus. Red side (research 5) "During setup, place 1 token in each research room. When you resolve a research room that has a token, you...
Additional city tile released in the Czechia (comes as a bonus for all preorders of Czech edition). City effect: "Once per round: When you have to destroy an enemy ship, instead of it you can destroy another ship, which is located higher in the sky. This ship does not have to lie on an explosion space." (undamaged side) "Whenever you have to destroy an...
Unthinkable is a 'Late Cold War' era area control game. Players choose from one of 8 nuclear-armed Nation-states from 3 political blocs (teams). Players are soft-locked into these teams and must negotiate an ever-shrinking world with rising tension. As the possibility of nuclear war becomes increasingly likely, world leaders may have to ask; Are you are...
Have you ever been watching soccer and thought man, this is boring! I wish these humans were vehicles. Like a tank, a train, a spaceship and even a boat. Vehicular Arrangers does exactly that. Using the basic principles of soccer and some interesting physics, players try to score on the opposing player's goal, just like soccer. If you ever wondered what...
A Fantasy Civilization game 1-10 players, using magnetic pieces, on a globe that acts as the game board; Verrago is the first of it's kind. You play on the planet Vaeya, as a powerful family, where the world hangs in a Veridian(magical) Balance. Should this balance be disrupted by you and your fellow players, the planet will try to end your peoples in many...
Victorus in Latin means conqueror and now springs to life as a highly tactical medieval abstract game for up to 6 players. Each player controls a chess-style army consisting of a king, a queen, and a variety of supporting knights. The object of the game is to maneuver one of your royalty around the hexagonal board then reach the center space. The hex board...