勇者対策会議 II (Yusha Taisaku Kaigi II) is a tactical card game from Japan, re-working 勇者対策会議 (Yusha Taisaku Kaigi) with new rules and additional characters. Whilst the main gameplay is the same, the players' characters now have special abilities they can use to improve their position. And the hero is now accompanied by hunters and priests to add the approach...
Imperial Fever is a deckbuilding game for three to four players that recreates the period between 1881 and 1915. Players will vie for world dominance as they take on the roles of the United Kingdom, France, the Central Empires (Germany and Austria-Hungary) and the Emergent Powers (the USA and Japan). The game features a unique approach to this complex and...
The underworld is feuding and order must be restored! In Imps, 2 players command Imps, Implings, and Overlords to prove themselves most glorious on the battlefield or to slay the enemy Overlords. Each player starts the game with a Castle containing 2 different Overlords and 4 different types of Imps, all with unique abilities. On your turn, you may do one...
As the Infinity Rogue, you're more than a spacefaring adventurer - you're a luck-pushing, hell-raising maverick with a knack for diving head-first into the galaxy's most perilous pits. This time, you've crash-landed into the depths of the infamous Space Dungeon. Brace yourself to fight, dodge, and endure the relentless onslaught. Fortune favours the bold?...
This is a kind of distillation of my previous hex-and-counter Barbarossa games, onto a standard US wargaming 22x34" mapboard. Refined Disruption mechanics, including a Both Disrupted (BD) result which reminds me of the old Engaged result in some past games. If the Axis player does not want to exchange, he can accept a Disruption result against the defender...
The clan’s Shaman has gotten long in the tooth; it is time for him to pass on his drum. The drum shall be passed down to either one of his apprentices. The successor shall be chosen not through a competition nor a contest, but through a traditional ritual of calling and gathering the İye. The Shaman candidates, raised through apprenticeship, shall prove...
Imagine Rock-Paper-Scissors, but good. Imagine four people could play at the same time (and it was still good). Jack Labrador is a high-action, take-that beer and pretzels card game. It adds two new symbols to traditional Rock-Paper-Scissors, ability cards, and a soupçon of strategy to keep things interesting. The Jack Labrador deck consists of 110 cards...
The game is based on Whirlwind, the novel by James Clavell, which is set against the revolution in Iran in 1979. Each player is a mercenary helicopter pilot leading missions in the revolution for a fat fee paid into his Swiss bank account. Gradually, one side of the revolution or the other will gain the upper hand and players may choose to declare loyalty...
The K.O. Corral has been overrun by legendary outlaws! As one of the frontier’s best bounty hunters its up to you to stop them. Be the first player to collect all the gold, gain all the fame and ride your trusty horse off into the sunset to win! Roll dice to gain bullets and populate the town with outlaws. Flick bullet dice at outlaws to try and knock them...
Kampf is played by two players on a board that is divided into 81 equal-sized, alternating black and white squares and has a dash-dotted line. There are a total of 36 pieces in the game: 18 white and 18 black, which are set up as two armies to fight against each other. Each of the two armies is made up of ten higher combat pieces (2 planes, 2 submarines, 2...
The players take turns to move their pieces. The goal ist to capture the enemy flag. The center space is an obstacle that blocks all movement. The players have four different playing pieces: 1 flag (moves and captures like a king in Chess) 2 adjutants (moves and captures like a queen) 2 cannons (moves and captures like a rock) 10 soldiers (moves and...