This expansion for 18Chesapeake has the following key differences: No auction, privates are available for purchase by players starting in the first stock round; purchasing a private counts as a buy action. There are seven railroad corporations are in the game. In a two or three player game, one of them is removed at the beginning of the game. The...
18EUS (Eastern United States) is an 18xx game that features elective personal loans. Players may either take loans to fund lucrative investments or invest in the Bank of New York if they do not have loans. The Bank grows stronger, and loans are worse, when more loans are taken and when someone invests in the Bank. It also features a highly randomized setup...
18NC is an 18xx game about operating and investing in the historic railroad companies of North Carolina beginning in 1835 with the Wilmington and Raleigh Railroad being chartered (later to become Wilmington and Weldon). Three to five players represent investors in these railroad companies attempting to increase their own net worth while avoiding the costly...
Welcome to the Lone Star State! The railroad development in Texas was concentrated in the east with the major cities of Dallas-Fort Worth, Austin, Houston, and San Antonio serving as commercial hubs. 18Texas is one of the simplest 18xx games designed, but retains the core features of what makes 18xx game so engaging. Build your railroads from the Piney...
18VA is an 18xx game set in Virginia as well as pertinent neighboring areas of Maryland and the District of Columbia. 18VA is a small game, in the style of Mark Derrick's one-state games 18GA and 18AL, and is intended as a change from the more robust 18xx games often played. The major hook in this game is the coal trains, which run mainly West-East, taking...
1971 is all about decision making. And every card you draw gives you a decision. Will you allow the Hippies to build their commune? Or will you force them to work through Legislation? You could even invest their labor into your pre-built buildings! Players take turn drawing one card, playing one card, and activating any available buildings. There are three...
This is the 2025 Expansion for True Marine Show, including 2 Red Cards, 5 Green Cards, and 2 Yellow Cards (including a Minato Aqua errata card). This cannot be played on its own. At least one of True Marine Show 1-3, X, or R is required. New vTubers from Nijisanji and hololive Overseas have entered the fray! These powerful new effects are sure to bring...
24SEVEN: The Sleepless World is an engine-building card game based on “Machine Age”, the 2nd book of the upcoming novel saga “2064: Memories of the Future”. In a restless mechanised world ruled by Machines aiming for maximum efficiency, supply chains and production lines never stop. From mines and metal refineries, down to factories and assembly workshops...
Marine may have gathered her sailors and put herself back together again, but now Space Marine appears from another dimension. The journey to collect characters from Azur Lane, Touhou Project, and hololive begins anew. Play sailors from your hand to gain Vtuber Points (VP) in order to purchase more powerful sailors from the market and improve your deck....
In this final installment to the trilogy, Marine has arrived in the USA. Use your best Marine-glish to collect characters from Azur Lane, Touhou Project, and hololive one last time. This set features hololive English -Myth- characters as a powerful new category called EX cards. Play sailors from your hand to gain Vtuber Points (VP) in order to purchase...
7 Fortunes is a 2 - 6 Player Battle Arena Board Game, based upon the rich content and stories of Greek Mythology. Players pick from a pool of 35 Champions Participate in a “Stacking” Mini Card Game in which they gain Wealth and Hero Points. Use their Champion Abilities, Aquire & Collect Items, and Battle Other Players! All while Progressing to a Target...
All out war has broken out in the City of Five Sails! The scheming Don Constanzo and his fate witches have successfully pitted each and every faction against the other. Now, each desperate leader must fight tooth and claw to keep control of their district. This 112 card expansion for 7th Sea: City of Five Sails introduces new characters, schemes, and other...