Embark on a cosmic adventure in the rugged world of Magneterra, a distant planet characterized by its towering mountains, deep valleys, and flowing rivers. This unique terrain, enriched with rare elements, is the birthplace of the mystical Tochon Magnets—ancient artifacts infused with immense magical energies. Drawn by the allure of these powerful...
In Maize Craze, players will simultaneously roll and place dice on their player boards attempting to match various maze paths shown on a card in the center of the table. The game is played over the course of six rounds. You earn points based on correctly placed dice and receive a bonus for being the first to exit the maze. The player with the highest score...
Make It To Monday is a board game made by gays, for gays and the people who love them. The game blends chance, strategy and "a little bit of shade" for gameplay that feels familiar and fresh at the same time, with distinctive gay themes. Players must work their way from Friday night to Monday morning. At each turn, players draw a Weekend card to earn Fun...
This game was made by wholesale store "Makro" (or "Metro" in Germany) for their 25 year anniversary in the Netherlands. You play this trivia game with 2 to 4 teams of each 2 to 4 players in it. Every team put their pawn (a brain) on the start position. The first team to reach the finish wins. During your turn you will pick the top card from the pile. On...
The payers take turns to roll with two dice and move. The number die determines the number of spaces to move, while the "yes/no"-die decides if the player may move at all. The players habe to move their the meeples around the board to their finish spaces. If a meeple gets on a space at the outer ring, where another meeple is standing, the later is knocked...