Expansion for sakura arms dueling card game, this expansion adds 2 new machine/invention themed megami: Kururu(クルル) and thallya(サリヤ). Kururu is the megami of innovation and madness. She does not care what sacrifices it takes to complete her machines. Her mechanic requires you to have played cards(not discard) in order to complete the required...
In Salmon, your fish swim upstream to lay their eggs. The farther they go, the more points they can earn. There’s just one hungry problem: a bear is waiting for lunch. On your turn, choose a salmon and roll the dice one after another, starting with a four-sided die and working up to a twenty-sided die. Each result must match or beat the previous roll. You...
Салон Пана Фарта ("Salon of Mr. Fortune") brings the excitement of gambling into a strategic and social tabletop experience. Designed for 2 to 15 players, it challenges participants to make calculated wagers on different aspects of revealed cards, including color, type, and quantity of symbols. Players can also bet on whether others will succeed or fail in...
Premiering at Essen 2001, a card game of brawling in a Saloon of the Old West. The attacker plays his cards and the defender responds. The first noninvolved player to get a card to the table can throw in a punch as well. If any of the attack gets through, the defender takes some knock out points. But if he's not yet in Dreamland, now he gets the turn to...
Salt & Bones is a two-player dueling game with a nautical fantasy setting. You are a captain locked in a duel on the deck during a boarding action. Conquer your opponent by out-thinking and out-maneuvering them on an ever-shrinking battlefield. The game includes mechanisms of take that, drafting, zone control, and trap laying. One player wins when the...
From the mighty Simon Bisley and Berserker Arts, Salty Dogs is a devious 2-4 player "take that" style card game for ages 8+, consisting of 90+ superbly drawn cards and 4 play mats. A great, easy to pick up, gateway game that is guaranteed to spice up any tabletop night. Man your animal pirate crew with such greats as Elon Tusk, Hugh Jackelman , Arnold...
This game was created by two teen entrepreneurs who wanted to make a game for kids that was more than simple "roll-and-move" along a linear path and also had some basic decision-making and strategy elements. After 2-3 years of testing, refinement, and two Kickstarter campaigns, Sammich Time was born! Sammich Time is an EASY to learn and FUN to play board...
The feather party starts! In the card game Samoa, each player gets their own mask, but ownership of the masks is secret. The players collect feathers on the beach to decorate the masks as beautifully as possible. In the end, the most colorful masks are worth the most points. The players play colored or black cards to the five masks. They don't know which...
from the review: This card game recreates the atmosphere of the Sengoku era in Japan's history: the struggle among the feudal lords (Daimyos) to install a strong and legitimate Shogun. To install themselves as Shogun, that is. Every player takes the role of one family of Samurai and the Daimyo they serve. They use honorable weddings, weapons, cultural...
In Mojo Samurai, your clan will have to use the ressources that destiny gives it to lead its samurais to victory. Each player will fight enemy clans in a war without mercy for the control of the territory. This games plays in 3 rounds, and each rounds ends with a moment of truth that is brutal and short lasted. Mojo Samurai is inspired of the classic...