October 1, 2034 marks the beginning of the conflict that unfolds in Rising Dragon, a standalone game and campaign setting for the Armageddon War system. With the United States turning inward in the wake of the catastrophic ‘Armageddon War’, China seizes the moment to assert its territorial claims, letting the world know that it is now the unchallenged...
96 Kickstarter Exclusive Clan and Province mini cards to be used with the 3 special game modes which change the rules of war. Originally those game modes required players to write on a piece of paper their chosen Province or Clan, but this promo will give each player a full set of 8 Province cards and 8 Clan cards they can pick from. Included with the...
Set of 3 monster miniatures for Rising Sun: Sacred Warrior - panda. Has +1 force for each Virtue card you have. Phoenix - If Phoenix is killed, gain VP and return it to the same Province immediately. Nure-Onna - Counts as 2 Force. Before resolving War in a Province, this may cross a Shipping Route to join that Battle. Note: These monsters were included as...
Raging Sun is a fan expansion that allows players to utilize the miniatures from Blood Rage in a game of Rising Sun. This expansion has a focus on combat and monsters with mechanical inspiration from Blood Rage. Raging Sun contains three modules which can be used together or separately in a game of Rising Sun. Those modules are: The Viking Card Set: A set...
This set contains all the exclusive stretch goals unlocked during the Kickstarter including a box to store them all in. These items include an extra set of season cards, the plastic strongholds and alliance tokens for the base game clans, plastic mandate cards, plastic ronin tokens, the Fox Clan, and 10 monsters (Koneko, Kotahi, Phoenix, Nure-Onna...
96 Kickstarter Exclusive Clan and Province mini cards, to be used with the 3 special game modes which change the rules of war. Included with the Kickstarter edition of the 68-page Rising Sun graphic novel, an exclusive edition of the 3 Rising Sun issues published by IDW. Originally, those game modes required players to write on a piece of paper their...
Step into the shoes of art collectors vying to acquire a prestigious collection! Your goal: score the most points by winning valuable artworks and building the biggest stack of art tokens. The game features 11 numbered artworks, each with a matching set of tokens hidden in a bag. On your turn, push your luck by drawing tokens one by one from the bag: Risk...
Age of War, also known as Risk Express or Camarades, is a quick-playing game of conquest. Fourteen cards are laid out at the start of the game, each showing the symbols required to claim this card, with the symbols separated into battle lines. The cards are grouped into sets, with sets varying in size from one to four cards. A player starts their turn by...
Risk It All is a fast-paced push-your-luck dice game where every roll tempts fate and every decision could cost you everything. Step into a twisted Wonderland and play as iconic characters like Alice, the Mad Hatter, the Cheshire Cat, or the Crimson Queen; each with unique abilities that bend the rules of the game. Roll, set aside scoring dice, and decide:...
Now is your chance. The kingdom is falling to ruin. The land has stopped producing food, the populace is starving, and the king is powerless to help. No longer relegated to the shadows you and other Necromancers like you may emerge; offering understanding and defeat over death itself to the fearful people in exchange, merely, for their unquestioning and...
At ancient forgotten ritual places, you want to call the Old Gods to gain as much secret influence over the world as possible. To do this you first have to discover the places and then gather together four cultists. The more skilled the cultists are who call the gods for you, the more your power grows. But you have to fight against many bad events. Not...