XII. század Karib tenger. Húzd fel a vitorlákat és irány a tenger! Ebben a játékban halálos csatát vívva el kell süllyesztened az ellenfeled hajóját.Angol:Set in the Merchants & Marauders universe, Broadsides is a standalone game in which the two opposing players command pirate ships engaged in a fierce battle over a profitable sea...
Merchants & Marauders: Broadsides társasjáték 24990 Ft-tól! - 1 felhasználó árulja ezt a játékot!
Merci is a game of politeness that stings! Get rid of your cards by triggering effects that force your opponents to take them back...and they also have to say Thank You! And watch out for those who forget! Announcing the combinations you're going to make with polite formulas, which we tend to forget by dint of repetition and thanks to the atmosphere, puts...
Mermaid's Song is a card game for 2-6 players where you try to claim leadership of the seas by enticing the creatures that inhabit it to your side. Sing your Song: Use your Cards to play mermaids, and have them sing one of two songs to gain points. Be careful, opposing songs cancel each other out, and the other candidates are more than happy to mess with...
Published by a Finnish vocational association aiming to attract youngsters to the construction & building maintenance industry, The Mesta.net is a set collection-cum-trivia game where everyone starts with two building projects to fulfill. Each project requires three different professionals to hire to work on - an electrician, an architect, and a janitor...
A fun family game based on the TV success Mesteres Mester from NRK. In Mesternes Mester you will be put to the test both mentally and physically. Sometimes everyone competes against everyone, other times you choose opponent. The game challenges determination, speed and concentration in six different areas of competition. Here is not age or physics...
On the surface, Meta Card couldn't be more simple. Draw your hand, take actions, and discard cards to purchase new ones. Beyond that is a complexity that challenges even experienced players. Carefully plot against your opponents, craft perfect turns, and build a table full of cards to manage and protect your deck. Meta card diverges from the typical deck...
Exciting mix of strategy and luck, a 2-4 person, fast paced card game that has unique characters with powerful abilities. In Metacell: Genesis you take the role of one of humanities last defenders who are training to battle a scientific abomination that was created by our hunger for answers on the nature of reality. Battle your friends and learn the skills...
Metal Adventures ár: 12 470Ft.Angol:Space pirates are battling for honor, glory and wealth! Join them in their exploration of the universe and their quest for victory. Players will explore, challenge each others...
Metamancers is a two-player trading card game (max 6 players) where each player controls a character card and a crucible card. Players must carefully manage their resources by melting cards in the crucible, utilizing the values on the cards. Each card has its own specific action and synergies, creating an engaging gameplay experience with tactical...
A lane battler TCG based around cryptids and mythological creatures. Each lane contains has location cards ("Terra") that affect how that lane (and sometimes others) are played. Each player gets more resources to play cards with each turn ("Aura"), capping at 10. The goal of the game is control the lanes by having cards with more "influence" score than...
In メテオ回収株式会社 (Meteor Recovery Co., Ltd.), each player controls a robot that roams an asteroid mining the meteors that hit it. Players take 2 actions per turn, and can walk 2 spaces, acquire a technology card, "reboot" their robot if it has fallen, or acquire ore from a meteor dice. Players can also pay for additional special actions with ore they have...
MetRum is a rummy-style card game where the cards are London Tube stations. The aim of the game is to collect melds (sets) of stations either on the same line or all on different lines. The first player to play 5 melds and go out by having no cards left in their hand wins. The majority of the cards are connection stations (stations on multiple lines) and...