Microbes or Yours? is a thinky card game for those who don't mind playing dirty. In the not-so-distant future, humans have created so much waste that awesome disgusting creatures have grown from the grossness… Hairy, Rashy, Rusty, and Slimy! Each earning deep enjoyment from spreading its germs around the kitchens, bathrooms, and bedrooms of the world. As...
In Microchip, 2 to 5 players compete to create a structure that looks like a microchip with tiles depicting paths and connections. Rules overview (please refer to rulebook): MATERIAL • 5 boards • Bag • Box • 60 tiles in 5 colours, with the same distribution for each colour. The initial setup depends on the number of players. Players draw tiles according to...
Welcome to a world invisible to the naked eye, where cells evolve and compete to grow into the biggest, strongest, and fastest living organisms. You will start off small and slow and weak. Collect enough genes to begin laying down cells, then choose which adaptations to focus on and which organisms will give you the best edge. As you grow, you will need to...
Microverse is a fast-playing card-driven space 4x game. The game features lightning fast turns (sub 5 seconds most of the time) and a short playtime (15 minutes per player) while packing in all the hallmarks of a full 4x game. Players will guide their civilizations from humble beginnings on a single planet to galaxy spanning empires fighting over choice...
A multi-player† board game that recreates the growth of empires during the Middle Ages throughout the Mediterranean world. Christians and Moslems in conflict among themselves and with each other. Originally a PBM game; it involves partially hidden movement (you move "armies" and "fleets" of hidden make-up) as well as simultaneous turn plotting. Spy rings...
The basic idea is each player has his or her own map of the area (in this case the Midway Island) behind a screen. Each player "searches" for the enemy fleet by flying search planes to the various zones on the map and calling the zone co-ordinates. Once found, bombers can be sent in to sink the enemy fleet. The actual attack is fought on a separate battle...
The first point of the four pages of its rules' manual says: "Present Avalon Hill Midway rules (1964) shall apply except where noted, as follows:" This, for sure, identify this Panzerfaust 53 insert as a Midway expansion. It expands the basic game by adding destroyers, transports, more details and, last but not least, a map of Midway Island and the ground...
Miezi & Mopsie is about placing 4-in-a-row cat or dogs discs on a variable playing grid out of cards. It's a game of cats (Miezis) against dogs (Mopsies). Each player has to place 4 of his discs in a row, possibly in multiple places or in rows longer than 4. Depending on certain conditions on neighboring/underlying grid fields, cat discs can be stolen...
MiG Killers: An Accurate Simulation of Jet Combat Thru the 1980's. Includes 40 historical scenarios. 4 solitaire scenarios with variants. Includes spotting, E.C.M., radar and infrared seeking missiles, fuel, ace status, plus optional and advanced rules. Spans jet combat from 1945 through the 1980's with more than 50 different battle-proven jet fighters...
One of the "Warriors of the Green Planet Trilogy of Games". The games are set on a future Earth that has suffered an "axial flip of 72 degrees", resulting in various disasters and changes that result in this hypothetical post-apocalyptic game world. In Mind War each player controls one, or perhaps a few mind warriors. Each player simultaneously plots where...
Immerse yourself in a fantasy adventure with Mini Dungeons. The game, with a strong narrative component, balances elements typical of role-playing games with board game dynamics, offering a portable but deep experience. In Mini Dungeons each game is unique, providing ever-changing challenges and adventures. Venture into the mysterious Mines and the...