Build chains of bacilli and collect the most through smart steals—be the first to reach 15 points! Mark the play area. Start with an 80x80 cm space (e.g., a table); this can be adjusted later depending on the group's temperament: the smaller the area, the more confrontation there will be during the game. Each player chooses one color and takes 16 matching...
Get the Gummies is the simple, yet strategic, trick-taking card game in which you try to score as many points as possible by grabbing all the adorable gummy bears you can get your hands on, while sabotaging the progress of your opponents! How To Play Shuffle the deck. Deal each player 10 cards. Set the remaining cards aside. The player to the dealer's left...
So you want to join the Infernal Club? Do you have what it takes? The club members are an unusual bunch to say the least. Drawn from diverse backgrounds, some are explorers, others are scholars, but all the ladies and gentlemen are drawn together by one thing – the occult! Their curiosity and thirst for knowledge of the arcane arts draws them towards it...
The 5th entry into the Ghost Hunter series. In Ghost Hunters Angels & Demons players must strive to capture the "risen" and the "Fallen" that have invaded our earthly sphere. In this light expandable card game each player takes turns to lay down either Angel or Demon cards. A player that manages to lay the correct number or type may capture the cards to...
In Ghost Hunter: Vampires players become Infernal Club investigators. In their latest adventure they have uncovered the worldwide phenomenon of vampirism. Now they risk their necks (literally) to become the best vampire hunters and end the curse. Ghost Hunter: Vampires is a card game for 2-6 players that should last for 10 – 20 minutes. Players take turns...
This Halloween the land has been blighted by an unnatural curse. Crops have rotted in the fields, feral beasts stalk the villages and children wake with night terrors.The ever vigilant members of the Infernal Club have discovered the source of the corruption. Witches!!!As one of the club’s supernatural enforcers it is the players' duty to conduct a witch...
In Ghost Hunter: Monsters players become Infernal Club investigators engaged in a cryptozoological big-game hunt. The Club members are spread across the globe chasing the beasts of world folklore. Pride is at stake and the title of ‘Master of the Hunt’ will go to the biggest catch of the season. This is a card game for 2-6 players that should last for 10 –...
In Ghost Hunter: Spirits players take on the roles of a party of supernatural explorers from the Infernal Club. They compete against each other to battle and ultimately capture ghosts and other denizens of the paranormal world. Overview Ghost Hunter: Spirits is a card game for 2-6 players that should last for 10 – 30 minutes. It is a standalone game but it...
Angels and Demons is the 5th deck to be added to the Ghost Hunter cannon. In this card game you must compete to capture the angelic and the diabolical a like. The cards feature gothic art of angels and daemons from holy lore as voted for by the backers. This theme is replicated in the special rules which sees each Angel matched with an opposing Demon. You...
The monsters are terrorizing the fairground. You dive into a crazy bumper-car ride and try not to lose your nerve. Who will be the first to get scared? In this trick-taking game, you don’t want to win too many tricks, because each trick carries the risk that your character gets scared. The braver you play, the more points you can earn. —description from...