A team trick-taking game for 4 players. Features “rolling” for trump, and the ability to cancel another player’s card! The Dice Deck has 3 of each card in it, which allows for a trick-taking game where you can cancel another player's card. Trump is also decided by a unique "dice roll" at the start of each round, where two cards are drawn and combined to...
A lavishly produced trick taking game themed around some play that no one has ever heard of. The three suits are hearts, Montagues and Capulets. There are also cards for sleeping potions, poison, stabbings. Players secretly declare whether they want the lovers to wed or to kill them off. (The lone Shakespeare card is in fact a bid towards killing them...
A fairly complex trick-taking card game in which players attempt to assemble a high-value team of horses to pull their chariots. Players pick a personal trump color, and one card of this color serves as their chariot. Up to six other cards - or "horses" - may be added to the pile formed by the chariot, and all will score according to values on the cards....
Rook is a trump-based trick-taking game played with a deck of Rook playing cards. It was first sold in 1906 by Parker Brothers. The Rook deck is similar to a standard deck of cards, but has only numbers from 1-14 in four colors (no face cards or card suits (spades, etc.)). The standard game is a 4-player partnership game with the 1's, 2's, 3's, and 4's...
This game might be described as a cross between Rook and BINGO. Each player has a Rook Plus game card, which is divided into 16 spaces (4x4 grid), each with a color and number that corresponds with a card in the Rook deck. As tricks are taken, players mark captured cards on their game card. Players win by filling four spaces in a row (horizontally...
Every soul needs a guide. Usher spirits to the afterlife in this spooky trick-taking game for three to five players. Face off in a strategic duel for ghosts, each with unique modifiers you need the most. But beware of the powerful Rook lurking in each player’s hand, for they have the ultimate power to upset your plans. How to Play 1. Determine Trump 2....
An ambitious card game based on elements of Hearts, Bridge, Spades, and Pinochle. The deck consists of six suits ranging from 0 to 15, a High Rooler card, a Low Rooler card, and two blank cards. The game is usually played with teams. Players bid in five-point increments from 170 to 300. After everyone passes once, the winner chooses two trump suits. High...
Tada! This is Agus Pianola, a very absent-minded and a bit cheeky boy who should tidy up his room, but he always waits for his mother to remind him of that because he never finds a good moment to do it. And obviously, in a messy room you can lose many things such as: balls, video games, essays... but you can also find others... What would you do if one day...
Each of 52 cards has two letters (AB,CD, etc.) on it and there are four of each denomination. Deal out all cards and the dealer calls a trump word. For example, PIG. This means the OP is the highest denomination, IJ is next and GH is next. Otherwise, AB is higher than CD, etc. Points are scored for capturing cards, with bonus points for trump and more...
From the publisher: Help your roosters gather corn in this high low game of fowl fun! Rooster Race™ is a fun simple card game that suits all ages, from kids, teens, college students, parents, and grandparents. If you can count to 15, you can play Rooster Race. The object of the game is to make educated guesses; to predict if the value of the top card in...
An print & play, Asymmetrical Trick Taking game set in the world of Root. It requires no board, no meeples, and can be simulated with a standard deck of cards albeit without much charm and a greater degree of imagination without the Root theme. Play as the various Root factions, with varying ways to score points and alter card play / tricks while vying for...
A cooperative trick-taking game about dermatomes and myotomes A spine-tingling team adventure. Rooticle is a cooperative trick-taking game where players work together to pinpoint the nerve roots essential for innervating different muscles and areas of skin sensation. Without revealing their hands, players must navigate a landscape of anatomical missions...