Hungarian Tarokk, also known as Húszashívásos tarokk (XX-calling tarokk), or Paskievics tarokk, is a four player, variable partnership, trick taking tarot game. As with most games in this genre, the base objective of each round is to capture a certain amount of card points (in this case, more than half) in tricks. However, each round of Hungarian Tarokk...
Gobbos are not very clever. They spend hours and hours shouting at each other. They really love shouting about anything. And they really love shouting about very very important things. They just love telling each other about how hungry they are feeling, or how stupid, tough or naughty they are. And sooner or later, being Gobbos, they start arguing. BUT...
Hunt the Higgs is an educational card game intended to introduce schoolchildren to a few of the basics of particle physics. Cards represent "bosons", "final states" and experimental events. Players take turns in trying to pair a boson with a final state from their hand to make as a high a score as possible. These scores are hidden from other players and...
A set collection game with some of the finest card illustrations. 72 cards making 24 pictures cut into three parts. Each player is given 12 counters. Everyone now puts 5 counters into the 'Pool' and receives cards, leaving half the pack as a 'reserve'. The player sitting left of the dealer starts and must play the first card of any set, if he has one. The...
HYDRA is a card game for 2-6 players, but at its core designed for 4 players. In this game, the order determines who attacks and who defends. As the attacker, you take on the role of the Hydra and try to successfully carry out your attacks and bring home your points (stake). You do this by getting rid of your hand cards before anyone else. The other...
I Don't Like Onions is a trick-taking game where players must make the perfect bowl of onion soup. Players receive a secret recipe at the beginning of the game. They must balance their ingredient pool so that when the game ends, they have the ingredients they need for their recipe. However, they must also offload ingredients they don't want to the other...
"Elemental Wars" is a non-collectible fantasy card game. It is played with a deck of 40 cards, 10 for each of the Element (Fire, Water, Air and Earth) with a Strength ranking from 10 to 1. The strongest cards (Strength from 10 to 6) have a Fame score of 11, 10, 4, 3 and 2 points. The classical version is played in four, with the persons sitting in front of...
I-GR-Making is a dodgy trick-taking game with an idol group theme. From a deck of 24 cards, players draw 1-5 cards each to use for the trick-taking. The cards that remain in the deck decide how many rounds the game will last, and what rule each round will follow: highest wins, lowest wins, etc. Once the deck is finished, the game ends. Each player scores...
An idol-themed quirky trick-taking game by Kuro, where the card backs reveal the card's colours. Cards are dealt, and each round, leader chooses one card from the lineup card from the deck is drawn, and plays a card of a different colour. Then, all other players must play a card of a different colour. Players who can't, discard a card face down. The lineup...
In this game, based on the children's song about the old woman who swallowed a fly, players choose from a selection of creatures, each trying to catch the one selected by the other player. Whoever catches the most of the opponent's creatures, or plays the most that don't get caught, will be the winner. The game is played with two mini-decks of nine cards...
There is a country in a different world where the existence of a "devil" is believed and the leaders of each party gather to hold an "election campaign" to determine the next leader. The "election campaign" is a 4-week competition in which the party leaders themselves show off their different strengths to determine who is most suitable for the next leader....