Hot Dog is a trick-taking game that asks: why do hot dogs come in packs of 6, but buns come in packs of 8?? Each card in the deck has two different values: the dog value and the bun value. When you or the player across from you leads a trick, you’ll play your cards for their dog value. When the other players lead a trick, use the bun value instead. Earn...
It's time to dive into the delicious world of Hot Pot Holic, the trick-taking game as tasty as tricky! The pot is bubbling - can you scoop up your favorite ingredients before the other players do? Enjoy this drooling game with friends and family, but beware of overeating! Hot Pot Holic is a trick-taking game. Each round players can either take cards from...
Hotdog is a two player trick-taking game. At the beginning of each round, players will have a chance to pick the card ranking, trump suit, and a special rank. Along with a hand of cards, each player will also be dealt a plate of cards. Plate cards count as part of the player’s hand, but they are visible for all to see. What sets Hotdog apart from other...
Houkago Nana-fushigi (放課後7不思議 or „After School Seven Wonders”) is another horror-themed card game by Oishii Tanishi. There is a rumour among the students called the „Seven Wonders”. Was your behaviour bad at the end of the semester? You have been chosen for an interesting cleaning duty: „All assigned members shall be spirited away” or „You shall be taken...
This adorable card game is about getting rid of those pesky house monsters! The cards are made up of monsters or items the monsters left behind. Deal out the entire deck to the players. You are getting rid of the cards in your hands by moving clockwise, playing cards on the previous discard. You can play on the same color or the expression the monster has....
A card game based on Avalon Hill's Atlantic Storm in which players explore a Haunted House. Each turn players can either play an explorer card (and appropriate items) or a monster card (and appropriate items). This creates two teams: explorers vs. monsters. Whichever side has the most points in the chosen combat category wins. After each victory, the...
宝石泥棒の予告状 (Houseki Dorobou no Yokokujou) is a game from Japan, meaning something like 'The Jewel Thief's Letter of Warning'. Originally produced in 2007, it was re-issued at the Tokyo Game Market in 2015. This a trick-taking game but players don't have to -and may not want to- follow the colour (suit) lead. The cards show one, two or three colours each, and...
How To Kill A Spider is an easy to learn, fast paced, trick-taking style card game with a dark and hilarious twist. We were inspired to make a game we could play with our friends and family, having easy-to-learn familiar mechanics, but with a twist! How To Kill A Spider fits in the traditional genre of games such as Spades and other trick-taking games...
Scandinavia during the viking age, from roughly 800 until 1050 AD, is characterized by powerful magnates (or chieftains) and kings. The title of king is not inherited, you fight for it. The leading magnate is recognised by the others as 'first among equals'. Four magnates now battle for Herrlof: the victory and praise gained in war. Who will become the...
This 18th century game is about the simplest two-player adaptation of Whist that can be imagined. This game uses a standard 52-card pack. The dealer deals all the cards one at a time, turning the last card face up. The suit of this card, which belongs to the dealer, is the trump suit for the hand. The Play The aim is to win tricks. Each trick consists of...
From rules: Object of the Game: To develop bird "nests" (or sets) made up of a Bird card, a Range card for that Bird card, and a Flower card. A nest may also have a Feathered Fact card (for that Bird card) and an Insect card. In order to develop bird nests, each player adds to her/his supply by leading on her/his turn, a card upon which the others will...