ELUSIVE VICTORY is a game of air warfare over the Suez Canal between 1967 and 1973. In three wars: the Six Day War (1967), the War of Attrition (1967-1970) and the October War (aka "Ramadan War" or "Yom Kippur War", 1973) the sky above the Suez Canal was a crucible of combat. Covering air operations in all three wars, Elusive Victory simulates the battles...
Energy Management: Tactical is a paper-based simulation of tactical air-to-air combat using the innovative TRACE-R combat system. The system uses energy-maneuverability theory to faithfully simulate close-range dog-fighting tactics and fighter performance with relatively high accuracy. The system eliminates the limitations of hex and counter systems by...
Exoland is a truly strategic pure balancing game played with calibrated weights. Players take turns in a race to be rid of their "fleet" of varied weights by playing them onto a balancing gameboard into risk-reward zones. Causing a crash or being unable to make a play during the game adds a dangerous penalty piece to the fleet. A concentric "Crash Factor"...
The First Interstellar Empires is a game of space exploration, colonization, and conflict. It is set in the first decades of humanity reaching out to the stars. The game board is an accurate map of the space around our own solar system, a cube 25 light years on each side with our Sun at the center. Each player takes the roll of a nation on Earth (or Mars...
Floating Floors is a tactical balancing duel in which you, a ninja, become the architect of your own domain, creating a labyrinth of floating floorboards for your rival to cross. In more detail, you create a stable path to your target by balancing a labyrinth of floorboards that will also be used by your rival. The trick is in strategically using your...
Floating Floors társasjáték 4000 Ft-tól! - 1 felhasználó árulja ezt a játékot!
30-min light strategy game for adults - grow your flowers and outwit opponents on a stunning 3D tree, either solo, as a team, or competitively. Each turn, players — affectionately called "Bloomchasers" — place a new branch onto the tree, along with a "bud" of your color. Your goal is to place your buds in certain shapes so when a Bloom card is drawn...
"Plane to plane combat in the age of the 'knights of the air.' Movement and combat rules permit the re-creation of the 'dog-fighting' characteristic of the period. Famous aircraft included for use in the scenarios are: Fokker III, Dr I, D VIII, Albatross, Pfalz, Sopwith Camel, SPAD 13, Nieuport 11, SE 5A, and many others. Each aircraft type has its own...
FOKKER FODDER: Rules for dogfights with World War One model aeroplanes. Original rules created by Les Ward, developed by Chris Nicole, demonstrated and played by Humberside Wargames Society. When we wrote these rules we wanted to produce a simple World War One air combat game to use as a participation game at conventions, and to run as a campaign game at...
Start the round by drawing a card. Your goal is to stack the barrels to match the challenge card and then place that stack on your platform first using ONLY one of the two toy forklifts. Can you win the most cards AND keep your warehouse accident-free? Classic vehicle play becomes a thrilling stack-and-match challenge with Forklift Frenzy - no forklift...
(from ATO website:) World War Two history has a pattern in both the European and Pacific Theaters. Constant Axis expansion, followed by steady Axis contraction, as the Allies recapture lost territory. In Europe, it is hard to pinpoint the transition point (a good barroom discussion any time!). In the Pacific, it is a little easier to focus precisely at the...
Formalhaut II is a daring game of tactical ship to ship combat." (from the Formalhaut II rules booklet.) Game includes a third dimension using a "Declination" system from -10 to +10 to represents the "height" or "depth" of a ship relative to other ships and objects. Ships use "rocket" power to move one hex and/or one declination each movement phase....
Scale a skyscraper and experience the thrills of free solo urban climbing on a rotating 3D board. Meticulously plan and coordinate your ascent and avoid being detained by security forces. Your climb is not just a test of physical prowess but also a strategic campaign to rally public support from onlookers below and above. Free Solo is a tactical racing...