High Ground is a hex-based expansion for Risk that takes place on a particular battlefield of the American Civil War. At the beginning of the game, each player gets to place 3 cities and 3 hills on the board secretly. The cities are not only the recruitment centers where new troops enter the board, but they also are the means of generating troops. The more...
Game description from the publisher: On a windin' desert road in the middle of nowhere lies a town with no name. In this town you'll find a place where no slight goes unanswered and no fight stays private, the roughest, toughest waterin' hole in the Old West – the High Noon Saloon. If you're lookin' for a fight, you've come to the right place. In the...
The Dynamite Promo is an additional card that can be added to the Saloon Deck. It is a special weapon that allows a player to make an attack with dynamite, choosing a cover rather than a player. Dynamite deals damage to every player in that cover and each player in reach of that cover. Affected players may block with either gun or melee blocks. Dynamite...
One year after you graduated, your overly optimistic class president arranged a reunion at sea. Things got a little heated, and one sunken boat later you are stuck on a raft made of debris with a bunch of people that really have changed since high school. With limited supplies, can you survive the next 3 days at sea with them? High School Chums: Shark Bait...
High Seas Fleet is a simple game of strategic naval war in the Atlantic, Baltic, and Mediterranean set during World War One. All major ships of the participating powers are included, including dreadnoughts, pre-dreadnoughts, and squads of lighter ships. Historically, the German fleet only challenged the British once, culminating in the Battle of Jutland....
Higher Worlds is a civilization board game for 1-4 players, where you lead one of four ancient alien empires that are adrift in the alternate universe of the Firmament. Blends Euro-style resource management and tableau building, with combat and area control. Lead Your Empire: Start with a homeworld and basic units. Build settlements and reclamators to...
This is a cardgame for 4 players. Every players drives a chariot in a race set in Ancient Rome. Available for free download (http://www.webalice.it/alecrespi/warpspawn/FreeGames/Hippomania.html) or in the files section. Be the first to complete all 7 laps. Chariots are equipped with particular materials an different race value (speed, agility, etc.). Also...
Hispania gives four to five players a chance to re-enact this dramatic period of history. It sets out from the arrival of Carthage in the fourth century BC, follows the footsteps of Roman, Germanic, Byzantine and Muslim conquerors, and finally takes part in the early reconquista of the Christian kingdoms of Castile, Leon, Aragon and Portugal. Hispania...
SICILY is the first game of the collection History & Legends, set between the centuries V B.C. and the IIIrd A.D.. Strategy, diplomacy and economy are combined in it, allowing to recreate the wars between Carthaginians, Greeks and Romans to get the control of the mentioned island. It is a boardgame where can take part up to 4 players. It is structured in...
(From the Publishers Website: P500 production) "The History of the Roman Empire" covers the time-period from the Rise to the Fall of the Roman Empire in seven game turns starting in 60 BC (the first Triumvirate composed of Caesar, Crassus and Pompeus) until the last [Western] Emperor (Romulus Augustus) in 476 AD. The map contains the entire Mediterranean...