Meigo is a territory game for two players: Black and White. It is played on the intersections (points) of an initially empty square grid (board). There is also an off-board location called prison. Each player has access to a sufficient supply of stones of their own color. One of the two sides of each stone is marked. DefinitionsA chain is a stone along...
A collection of 34+ multi-player abstract strategic games based on the concept of mental arithmetic, puzzle, tic-tac-toe, pattern recognition, and magic square. Every move you and your opponents make will influence your next move. The 4 basic games include FOUR EYES SQUARE, MAGIC SCARCE, ANTI-MAGIC SQUARE, and HIDDEN FLUSH. Our Vol.II & Vol.III...
This is #9 game in the Games on Half a Checkerboard Series. In Melting Ice Floes, players attempt to eliminate their opponent's pawn or ice floe pieces from the board. As the game progresses, the board shrinks and players may face a situation where half of the board suddenly disappears on them, leaving them with every increasing dangerous situations from...
The Ypres salient, a 6 mile (10 km) jut into German held territory, was established after the First battle of Ypres in the autumn of 1914. The position was tentative being surrounded by German forces on three sides. As a result, the Allies started to dig-in forming defensive trenches. The Germans followed suit starting the race to the sea that culminated...
The environmental police are out to save this kooky Mobius wannabe world (illustrated by Caza). There are 4 different environmental Monsters that are invading our planet. They start eating up territories of the wrap around "earth". Players are subject to wind conditions a spinner that controls the movement of pollution. The rules are fully illustrated and...
Meridians is an abstract strategy game for 2 players. It has a territorial nature, but the goal is to annihilate opponent's stones. "Meridians" is named after the meridians system. Meridians won BEST COMBINATORIAL 2-PLAYER GAME OF 2021 in BGG Abstract Games forum. COMPONENT A centerless hexagonal board tessellated with triangles (any size. The regular size...
Meteor shower mayhem is sweeping the moon! Launch satellites deep into space to seize these valuable cosmic rocks and sabotage your opponent's lunar mission with laser blasts in the new LEGO Games Meteor Strike! A fast paced action game for 2 players. By placing satellites on the board you can try to guide the meteors to your base. The dice decide if you...
The dying King is a shrewd man with more gold than compassion. Unable to choose between his two offspring whom to name as his successor, the King devised a challenge, bequeathing to them small Kingdoms in the far corners of his vast territory. Who will earn the right to the throne? Only the most clever will succeed either by building an impenetrable...
Midgard is a two player abstract strategy game of area enclosure and dominance. Players take on the role of Odin and his brothers in creating Midgard, the homeland of humanity from the remains of the vanquished ice giant Ymir. One player-god creates the seas and other the land masses. The board is composed of 124 equilateral triangles; a 10 x 10 regular...
By the hundreds, creatures are emigrating from the Old World in search of hope and prosperity. The New World offers endless opportunity, but only to those who arrive first. In this clever new game by designer Joe Cannon, players seek out territories to conquer and compete for the most fertile properties, making critical decisions to gain the advantage....
Migration is a game suitable for 2-4 players, in which each player takes the role of multiple anthropomorphic animals migrating to a new continent. Players take turns to place an animal token on the board, representing towns. Each new town must originate from the last town placed (with certain exceptions). Each animal token has a unique ability...
Military Decisions is a strategy game in the vein of wargames, but units have no stats. Each player dispatches 100 military units on their side of the board. There are land, naval and air forces. Players have a choice of either moving units or drawing a card that will dictate what the player must do. The card may benefit or penalize them. Units are placed...