Two promos tiles for Okanagan: Valley of the Lakes. The Volcano and the Beaver Dam are two Special territory tiles with the following rules: Their sides can be connected to any type of territory. The side of a territory tile is considered as closed when it is adjacent to the Volcano tile or the Beaver Dam tile. When a player plays the Volcano or the Beaver...
Oklahoma Boomers: Red River is a mini-expansion for Oklahoma Boomers, that adds river tokens to the game. "The Red River runs along the border between Oklahoma and Texas, flowing towards the Mississippi. At its widest, it is 150 meters wide from shore to shore. Quite an obstacle today, and even more so for the people living there around 1890." The...
Oklahoma Boomers: Santa Fe Railroad is a mini-expansion for Oklahoma Boomers, that adds railroad tracks to the game. The railroad tracks are placed on the board at the beginning of the game so that they connect two sides of the board. If at the end of the game, a homestead is divided by the railroad tracks into two or more sections, then the player can...
Oklahoma Boomers: Sooners is a mini-expansion for Oklahoma Boomers, that adds 3 Sooner meeples to the game. "Sooners entered the prairie before the official start of the Land Run. Even though that was not allowed. As penalty they must help the boomers by placing cornerstones. But beware! Sooners can suddenly change from a good help to a big threat!" The...
Introduction Omny is a drawless connection game for two players: Black and White. It is played on the spaces (cells) of a finite, initially empty patch of a hexagonal tiling. Each player must have access to a sufficient number of stones of their own color. Definitions A group is a set of mutually adjacent stones of the same color. A cut of a group is a set...
Start with an area on graph paper with a close area (20x10 or choose together). When it's your turn, you throw two dice (choose: D4,D6,D8,D10). You have to claim an area with the size of the dice (for instance: if you throw 2 and 3, you have to claim an 2x3 rectangle). You're claimed area's have to touch each other. The game ends if you both have 2 turns...
The game is played on a board topologically equivalent to a 15x15 grid with all points connected horizontally, vertically and diagonally. The manner of play is best described as both reminiscent of Go and yet markedly different. A variable number of pieces, subject to strict rules, are placed in a line on each turn. Opponents' pieces are captured by...
The game consists of 45 hex tiles, one displaying the earth and the rest displaying segments of various trajectory paths on a starry background. The earth is placed first in the center of the playing area; players then take turns placing the rest of the tiles one a time with at least one connecting edge. The goal is to lay the tile that completes a single...
A territory game bearing similarities to Go, but where a group is defined as alive by forming a structure called an Orbit or a half-orbit (or in some variants, a quarter-orbit), and the capturing of stones work differently. More details, including the full rules, are available at the author's webpage at http://home.fuse.net/swmeyers/orbit.htm. Online Play...
Orchards is a strategic card game in which players will plant, grow, harvest and sell fruit in order to fulfil orders from the market. Each order fulfilled earns the player victory points. At the end of the game the player with the most points wins. Plant the domino-shaped cards in a grid to form the orchard. Grow by adding cards to your hand matching the...