Introduction Fugo is a drawless game for two players: Black and White. It's played on the intersections (points) of an initially empty square board. Each player must have access to a sufficient number of stones of their own color. Definitions A group is a maximal set of orthogonally contiguous, like-colored stones. A liberty is an empty point orthogonally...
Fungus is an abstract strategy game played on a hex grid by 2 to 4 players. Players take turns placing markers into hex spaces with the ultimate goal of having the fewest number of connected areas on the board and the most markers on the board when the board is completely full. At the beginning of the game, players take three turns placing a marker...
Galactic Domination is a conquest game where players compete to take over all the planets in the galaxy. The galaxy includes board arranged in a grid (e.g., 10 x 10) and planets placed randomly on the board. Players purchase ships, create population, attach each other, or make alliances with non-player races. The core mechanic of the game is supply chain...
Game-of-6 is an abstract strategy game for two players that can be played on a grid paper sheet, using pens of two different colors. (it's an evolution of classic Connect6). Rules: 1. The player that opens the game places one dot of his/her color in a cell. In all the following moves, each player places consecutevely two dots in any empty cell of the grid....
Games of the World: How to Make Them, How to Play Them, How They Came to Be From the slip cover: From backgammon to the 3,000-year-old Royal Game of Ur, from Oriental kit contests to the universal tit-tat-toe and tug of war, this richly illustrated volume brings together for the first time more than one hundred of the world's most fascinating and enjoyable...
Materials 8x8 checkerboard 64 Othello disks Play Board starts out empty. One player plays black the other white. Decide who goes first in any convenient manner, turns then alternate. On a turn, you must, 1) Place a friendly color disk in an empty space that is not orthogonally adjacent to an opponent's color disk (diagonally adjacent is fine) and 2) Move...
Introduction:Gardar (from Old Norse: Garðar, meaning "fences, enclosed spaces, castles") is a drawless game for two players: Black and White. It is played at the intersections (points) of an initially empty hexagonal board. The recommended board size is 9 points per side, but it can be played on a 11–sized board for longer games or a 7–sized board for...
'Einfach Genial' becomes Genial Spezial, and goes up in height as there are two different towers involved. Players still try to collect as many points in all four symbol colours. Points are given when a player connects two or more towers with his tiles, with the larger towers also giving special points. In a turn, a player places one of his two-hex tiles...
Paper-and-pencil game where players try to score the most points by covering square or rectangular groups of fields in an 8x8 board; each coloured field scores 1 point. Of course each player plays a different colour/symbol, and there can be no overlaps. The game should be played in several rounds, each one with a different starting player. Each turn...
Giant Battle is a 2-player print and play game about the brutality of the factions during the time where great wars occur to prove who is the better faction. In this age of power and greed, every faction in the world are battling it out to find out who is better king among all kings. Players will take turns maneuvering their unit on the battlefield, making...