Doge (short for "the Dumbest cOnnection Game Ever") is a drawless connection game for two players: Black and White. It is played on the intersections (points) of an initially empty square grid (board). The top and bottom edges of the board are colored black; the left and right edges are colored white. Black plays first, then turns alternate. On your turn...
Imagine you are a dog. You've got a nice big lawn to play on. You have some sausages to eat, and a bone to chew on. You have even picked out a couple of comfy spots where the grass is a bit longer. Perhaps after lunch you might take a little nap. It's great being a dog! Now imagine there is another dog sniffing about on your lawn. It looks like this other...
From the publisher's press release (the game is scheduled to be introduced at The American International Toy Fair in New York City, February 17-23, 2005, and should be in stores by June 2005. You’ve never played Dominoes like this before ... it’s strategic, challenging and suspenseful, while at the same time, classic in its simplicity. Play dominoes on...
An entry in the 2001 About.com 8x8 Game Design Competition. Dominox is played on a standard Chess/Checkers board using a standard set of Domino tiles. Only tiles with 0 to 6 dots are used. One player is designated 'white' while the other is 'black.' The players take turn placing tiles on the board, starting with the player who is dealt the lowest numbered...
A version of the pencil-and-paper game Boxes, modified to allow (1) play by 2 to 4 players, and (2) a spinner that can dictate the number of segments the player must play or even their orientation (horizontal or vertical). Once the fourth segment of a square is played, the player claims that square by placing a dot of his or her color in its center and...
The game, which is known by many names and has been released in many versions, was invented in 1889 by the French mathematician François Edouard Anatole Lucas and first named La Pipopipette. Boxes is a plasticised version of a game we used to call Dots and Dashes. In the paper and pencil version, you draw a grid of dots and then each player must...
This book analyzes the Dots and Boxes game using Combinatorial Game theory. Berlekamp is a coauthor of the classic Winning Ways for Your Mathematical Plays. From the back cover: "This book is an essential guide to the game of Dots-and-Boxes and its mathematical underpinnings. Chapters of strategy are interspersed with 100 sample problems and their...
In this game from the Netherlands, the game pieces are half-spheres in red, white, and blue – just as the national colors of our neighboring country. Each player has game pieces of one color. The playing area consists of hexagonal spaces, each with a hollow in the middle. Players alternate taking turns. You move one of your game pieces until you arrive at...
Very vaguely themed to the AD&D Dragonlance campaign background. The board is a grid 7 x 9, with columns numbered 3-9, columns representing planes of reality, rows representing schools of magic, though this has no effect on gameplay. The board "wraps" top to bottom, but not for the purposes of diagonal capture. Players roll 3d3 (six sided dice numbered 1-3...
Played on a 5x5 square board, this Canadian game is subtitled "The Classic Game", presumably because it is an orientally themed uber-variant of Tic Tac Toe. Each of the 3x3 corner quadrants of board represent the different seasons, and the goal of the game is to get a row of three stacks of counters placed in one of the seasons. Players alternate placement...
DreadBall Xtreme is the underground sports game of the future and the follow-up to DreadBall: The Futuristic Sports Game. In this game, two teams battle it out on the pitch to outscore each other, with all-new twists: • No Referee = More Violence for Everyone: with no one to stop the bloodshed, anything goes! Sucker punches and stomps are the norm, and the...