Acornism (ドングリシュギ) is a family friendly tile placement puzzle game with easy to grasp rules but deep strategy. Surround the forest animals with the amount of acorns they need. When the total number of acorns on all four sides of the forest animal adds up to the number on the animal tile, the animal is full and leaves the forest. Place a fallen leaf onto...
Publisher Blurb: The American Civil War was a turning point in the history of warfare, as Napoleonic tactics met deadly new technology. Cannons and rifles had become more accurate at longer ranges, rapid-fire pistols gave cavalry a new weapon, and the telegraph and railroad completely altered both strategic and tactical thinking. Across a Deadly Field, the...
You may be the greatest hero the isles have ever seen: your cunning unmatched; your ingenuity unfailing; your leadership unquestioned. You have no equal...aside from your sibling. And to the half-god children of the Olympians, the deathless have posed a contest to determine the greatest of their mortal offspring: sack three cities where the gods have...
Published in Italy, this game comes in a large box measuring nearly 20 inches by 14 inches. Rules printed in 11 languages including English. A 2 player game that features miniatures trying to reach the far side of the game board and capturing predetermined spaces. Somewhat abstract in application, this is a very low complexity game. Vietnam theme is...
In ASMV, players 'invest' in the construction of connected regions, while attempting to predict their final size, sabotage opponents' plans, and squeeze into the spaces left behind. Each turn, a player uses one of their own number tiles, and a color chip from a common supply. Most often, they will place both in an empty space on the board, subject only to...
Translated English title: Eagles Air Defense Game This game was produced in World War II-era Dresden, and the instructions say it was "developed by an officer of the Luftwaffe with the aim of the defence of our airspace. It's more profound reason is to be prepared for an attack on the Fatherland". Created for the Hitler Youth to teach them the strategic...
Admirals' War: World War II at Sea (AW) is a board game recreation of the strategic naval situation in WWII from the early months of the Atlantic war to the decisive Battle of the Philippine Sea in late 1944. All the major combat ships in the Axis and Allied navies are portrayed in the game in a simple (but not simplistic) simulation of the war on a...
User summary: In the year 1977, Atlantic produced, inside their 15 games-line called “Il Gioco delle Battaglie” (The Game of Battles), 5 "board-wargames" of the Old West/Indian Wars theme (code numbers from 1456 to 1460 in their catalog). Each set included 1/72-HO scale toy soldiers, vehicles and accessories from Atlantic production, plus a different...
A new weapon promo card for Adrenaline that was included in German magazine Spielbox, issue No. 7/2016. When used in basic mode, the player chooses 1 target within sight. That target receives a mark. In alternate fire mode, the player can choose 1 or 2 targets within sight. One target receives 2 damage, the other target receives 1 damage. Reloading the...
A weapon promo card for Adrenaline that was exclusively designed for Dice Tower and was included in one of the reward promo packs for their Season 13 fundraising campaign. Basic effect: Deal 1 damage and 1 mark to one target you can see. Deal 1 mark to a different target you can see; then you may teleport it to a randomly selected spawnpoint. Notes: You...
Something went wrong, very wrong. You're back in the arena, lying on a spawnpoint. Shaking the dizziness out of your head, you struggle to your feet. Your eyes strain to focus in the dimness. The spawnpoint no longer lights the room with a cheerful glow. Now its light feels malevolent, corrupted. You hear footsteps. It's your old friends, your old enemies...