Way 2 Go is a sensory deprivation party game for a team of 2-7 players (or two teams of up to seven players each) that promotes team play and trust, along with a lot of laughs. The object of the game is to draw a line within a confined space from start to finish. This would be easy — except that the person drawing the line is blindfolded and must receive...
Family / management game for 4-6 people, from 12 years, with a playing time of about 1 hours. The game was commissioned by DHV in Amersfoort. Aim of the game is to a successful conclusion of negotiations for a PPP project to implement. The negotiations take DHV addition, a number of interested parties participated. The project can only be implemented if...
Cups 'N' Dice is a boardgame that provides many of the public domain cup and dice games all in one game set. This includes "Farkle", "Yatzy", "Bunco", "Mia", and many more games. These games normally involve pen and paper scoresheets, but cupsndice.com provides them in a digital format. Most of the games provided by Cups 'N' Dice are public domain. By...
You play as one of the heads of a three-headed dragon named Josh who has captured the Princess. You and the other players, i.e. the dragon’s other heads, will have to deal with endless daring knights, a horde of the Princess’ defenders and loads of other challenges, all while flirting with a lovely Princess. Try not to let the dragon down and do your best...
We Can Be Heroes II is a wargaming rule set for people who want fun games. The rules have a focus on interactive lighthearted play, so don't bring your poker face to the game. Play is based around the adventures of heroes (or heroines) and their companions (Sidekicks), as they battle through one-off or linked scenarios. Although intended for 25-28mm...
In this game, God decides the weather on a whim. Let's guess the weather for 5 days by asking God questions that can be answered with "Yes" or "No”. Weather Report is a deduction/20 questions style game where the goal is to guess what the weather will be for the week. One player plays God and secretly decides 5 days worth of weather, the weather...
In Weather Wars, you recruit wacky animals to your cause. Once you reach one hundred power worth of animals, or your team reaches 150 power in team play, you take control of the weather machine and win the game. Early on, only small power creatures can be played, but as the game progresses, larger, more powerful creatures come online. Each creature has an...
Yiyia watched as the undead shambled through the broken gates of her soon to be defeated enemies. Long had she plotted and planed for this day, her dark heart pounding with the pent up joy she was having at hearing the screams of the dying on the other side of the high wall. Her house had finally crushed their greatest rivals, and now nothing, no one...
A game of skill, intrigue and fun(chess/draughts level). Based on 3,000 years of folklore, customs and superstitions of the spring festival of fertility. Players pit their wits against each other to move their own 15 pieces, which can be moved in varying ways, across the maroon and white board while outmaneuvering, blocking and capturing the pieces of...
Weeds is played either one-on-one or in two-on-two teams. From a deck of 4 cards, players take turns choosing a card with a Tetris-like figure and drawing it in the shared garden. The last player or team to be able to draw a figure wins. At the start of the game, 6 ability cards that cheat the placement rules are selected. During the game you can choose 3...