Armour Battles is an introductory set of World War Two miniatures wargame rules. Based on the larger Combat HQ rules, Armour Battles is a fully playable game. Armour Battles features three armoured battles set in Lorraine, France in 1944 as Patton’s 3rd Army advances towards the Rhine. The first battle is a small meeting engagement between US and German...
Armoured Corps wargame rules allow players to command a combined-arms battlegroup fighting battles during the third world war. Scope These rules are designed to be quick to play with large forces from a single company to multiple battalions while still giving realistic results. The rules are also designed to simulate the role of a formation commander so...
Armoured Strike is a set of miniature wargame rules for playing cold war and modern, combined arms land battles. The rules are designed to cover the period from the advent of the guided missile in the 1950s to the advent of the fully digital modern battlefield, around the year 2000. In most games players will command a battlegroup comprising of a number of...
Subtitled "Simulation of Global War and Strategic Building 1950-2001" Description from Nicholas Palmer's book The Comprehensive Guide to Board Wargaming (Sphere 1980): Arms Race has the USA and USSR (and China in a three-player version) slugging it out from 1950 to 2001 with armor, infantry, fighters, bombers, spy satellites, U-2s, guerrillas, transports...
Army Group Center: The Opening Blitz on Minsk, June 22-28, 1941 is an operational level game of the German Blitzkrieg Campaign of June 22, 1941 against the Soviet Union. Specifically, the game covers the attempt by German Army Group Center to encircle the Soviet Forces deployed on the front ar Belorussia, centered on the city of Minsk. The surprise attack...
Army of Flanders is the thirteenth volume in Red Sash Games’ Lace Wars series. This game is the third in a set of four dealing with the War of the Grand Alliance (1688-1697). This war, sometimes called the War of the League of Augsburg or the Nine Years War, was the second of the three great wars of Louis XIV. As a young man he waged the Dutch War to...
Army of Italy (AOI) is the twelfth volume in the Lace Wars series and the second in a set of four dealing with the War of the Grand Alliance (1688-1697). This war, sometimes called the War of the League of Augsburg or the Nine Years War, was the second of the three great wars of Louis XIV. As a young man he waged the Dutch War to expand France's borders....
Few shipping routes connected the Soviet Union to its western allies. One ran through Murmansk in the far north, kept ice-free by the Gulf Stream and built during the First World War for the express purpose of receiving military supplies from Britain and the United States. In June 1941, two German mountain divisions crossed the border from Finland, intent...
Army of Roussillon (AOR) is the eleventh volume in the Lace Wars series and the first in a set of four dealing with the War of the Grand Alliance (1688-1697). This war, sometimes called the War of the League of Augsburg or the Nine Years War, was the second of the three great wars of Louis XIV. As a young man he waged the Dutch War to expand France's...
From the back of the game box: The Army of the Heartland is a strategic-operational simulation of the rebel Army of Tennessee's campaigns during the Civil War. Created by award-winning designer John Prados, and using the same scale and game system as his earlier Campaigns of Robert E. Lee, this game focuses on the critical, but largely ignored actions in...
There are 120 of the 1/2" counters, map sheet with hex grid, rules, charts. Turns represent half-day turns from AM Sept. 17 - AM Sept. 29, 1944. Features airborne units and air bombardment, artillery and engineers rules. Allies get 3 victory points (VP's) per turn for control of the Arnhem Bridge and 2 VP's per turn for the pontoon bridge near Arnhem (if...