It is the year of our Lord 1603. The Uskok Warlord Radoslav died during the last Venetian raid. All the Uskok leaders, including you, were invited to Nehaj, the unconquerable Uskok fortress, in order to choose their next Warlord. Dark storm clouds loomed over the stone fortress, its walls battered by the bitter nothern gales, and yet the Uskok leaders...
Strategy & Tactics magazine #29. USN deals with the air, land and sea warfare in the Pacific between 1941 and 1943. Each hex represents over 200 miles. Each turn represents a week's operations. Land unit counters represent divisions or regiments. Air units represent multiples of 10 planes. Virtually the entire Pacific is shown, from east of Hawaii to west...
USS Harder: Rack Patrol is a solitaire, tactical-level, card-driven submarine war game. You take on the the command role of a single Gato-class submarine during WWII, on the hunt for Japanese targets in the Pacific. The game is entirely card-driven. The operation cards are held in your hand or set on the table as a draw deck. You will be instructed...
From the designer: Create your city and be the best mayor in the history over the 4 years (4 rounds in each year)! Set goals, fulfill promises, create your strategy and grow your city while maintaining the best levels of education, health, sustainability (ecology), security, entertainment and economy. Each player purchases (with cash) Construction Tiles...
You have joined the User Experience Design Team at a new software company trying to break into the dog-eat-dog mobile game market. To stay in business, your team must deliver the most profitable mobile games to fickle customers while satisfying the changing demands of project stakeholders. In the standard UX in the Jungle game, two opposing teams have...
V.I.P.E.R. or The Official Handbook of the Venerable Institute of Practitioners of Extraplanetary Racing (which is quite a mouthful by any standard). The game is a basic space racing game with a free form construction and movement system, similar in concept to things like Full Thrust and Car Wars where there is a large amount of work to be undertaken...
V1RUS: Roll & Write is a strategic city-building game set in a near-future world threatened by a rapidly spreading viral outbreak. Players take on the role of city planners working to develop safe, functional districts while the virus unpredictably spreads through different zones of the map. The theme focuses on balancing growth and safety, where every new...
VainGlorious: France 1940 Wargaming rules for 1:1 land battles with air support. Recreate the events of May 10th to June 22nd 1940 with these classically styled but neatly tweaked rules. Works with all figure scales Suits battles between a few platoons of infantry and tanks Hit & damage rolled into one Simultaneous & alternating phases where appropriate...
Valeur et Discipline is a set of rules for napoleonic wargaming with figurines al scale 1/100 or 15 mm. It's ideal for play al Corps level and with multiple players. (From the introduction) The players in each turn first give orders at his units, after the units are activated and declare "charge" (the enemy can react) and move (the enmey again can react or...
Statistical American Football game. Incredibly fast to play, it just uses one or two dice rolls to produce a result. This fast method means that a whole season - every game - can be played in one evening. Each team has a specific rating based on the statistical data for that season. These are compared in a match-up and the dice does the rest. Originally...
VALHAL is a thematic boardgame for up to 4 Players. Each Player takes part as a Jarl in charge of his own Viking Settlement on the fictional island of Fjörnheim. Goal of the game is to regain the Favour of the Gods. To do so you will have to raid towns and villages in order to gather resources to construct new buildings in your settlement, as well as...
Valiant Voltigeur is the Small War set of rules for the Napoleonic period. Accurately addresses Column vs. Line, Cavalry vs. Square, 3 rank musketry vs. 2 ranks, artillery and cavalry. Flank and rear attacks are devastating just as Napoleon intended. The Two Page Rules series features rules that are 2 pages long with one combat card that has the...