One of the largest battleships ever built. Based superficially on the South Dakota-class, the USS Iowa had heavier armour and was 200 ft. longer. It was also incredibly fast, due to increased output from the engines, and its greater size allowed it to mount more anti-aircraft guns, making it a formidable prospect for attacking planes. Invariably used as...
The Littorio class was the first new Italian battleship class for nearly a decade when design work began in 1930. Initially designed to remain within the 35,000-ton Washington Treaty limit, the final displacement was just over 40,000 tons. As well as being good-looking ships, the Littorio-class included a number of new features including high-velocity...
A Victory Awaits: Operation Barbarossa 1941, uses a lightly modified version of the Series: Fierce Fight! game system. The game covers Operation Barbarossa from June 22 to mid-September. Game play features the same chit-pull mechanics used in AVL, with 10 ten day turns. Players can play either the full campaign game, or the Army Group North, Army Group...
Victory Decision: Future Combat is a comprehensive game system to using SF Infantry units and Armoured Fighting Vehicles in Victory Decision. These rules cover almost all aspects of Science Fiction wargaming, from Troop Quality and Leadership to Air Strikes, Bunker Assaults, Combat in Buildings, Psi Powers, Vehicle and VTOL combat. Victory Decision: Future...
Rival Species is the first expansion for Victory Decision: Future Combat and focuses on genetically engineered alien threats. Some alien races engineer and grow all of their technology organically. This could be due to viewing mechanical technology as blasphemy or the species could be a predatory culture with no higher goals than the propagation of their...
Victory Decision: Raid! is a new Ultraskirmish game that allows you to command a squad sized force in the momentous conflict of World War II. Each unit in Victory Decision: Raid! represents one individual infantry model. Games are focused on infantry squad vs infantry squad, and typically have 6-10 figures per side. These rules cover almost all aspects of...
Victory Decision: World War II is an action based game that allows you to command a platoon sized force or more in this momentous conflict. It features a unique Leadership-modified alternate unit activation system. The result is a fun and fast paced war game that involves both players almost constantly. These rules cover virtually all aspects of World War...
This is the 3rd Technical Manual supplement for Victory Decision: World War II miniatures game. A copy of the Victory Decision: World War II rulebook is necessary to fully use the content of this book. The British and Commonwealth Technical Manual is your comprehensive guide to using British and Commonwealth Armoured Fighting Vehicles and Guns in Victory...
This is the 1st supplement for Victory Decision: World War II miniatures game. A copy of the Victory Decision: World War II rulebook is necessary to fully use the content of this book. The German Technical Manual is your comprehensive guide to using German Armoured Fighting Vehicles and Guns in Victory Decision: World War II. This book covers over 132 guns...
The Field Guide supplements for Victory Decision: World War II miniatures game are short, compact Infantry army lists. A copy of the Victory Decision: World War II rulebook is necessary to fully use the content of this book. The German Panzergrenadier Field Guide is your comprehensive guide to using Late War German Panzergrendiers in Victory Decision:...
The Field Guide supplements for our Victory Decision: World War II miniatures game are short, compact Infantry army lists. A copy of the Victory Decision: World War II rulebook is necessary to fully use the content of this book. The US Armoured Infantry Field Guide is your comprehensive guide to using Armoured Infantry Platoons in Victory Decision: World...
This is the 2nd Technical Manual supplement for Victory Decision: World War II miniatures game. A copy of the Victory Decision: World War II rulebook is necessary to fully use the content of this book. The US Technical Manual is your comprehensive guide to using US Armoured Fighting Vehicles and Guns in Victory Decision: World War II. This book covers over...