Into Battle - WWII Tactical is a set of rules for WWII tactical combat using hexes and specifically designed to play within a small area. The rules are presented for use with miniatures on hexed terrain and can be played on a grid that is only 8 hexes wide by 6 hexes deep. ‘Into Battle’ is a free download that includes six scenarios for the east front in...
Tigers in the Mist, Ardennes Offensive, The Battle of the Bulge, December 16 - 22, 1944, this game simulates the early stages of the German offensive in the Ardennes section of Western Europe (Germany, France, Belgium, and Luxembourg) in December of 1944. Historically, the Germans planned to break through the thin American defenses in this area, cross the...
Tigers & Stalins is an entry level set of rules for WW II Eastern front tank battles from 1941 - 1945 in 1/285 scale. The emphasis of the rules is on speed and playability while trying to keep realism and historical accuracy intact. The second edition printing in 1996 added "advanced rules" which include: American AFV's, British AFV's, aircraft, infantry...
The game simulates the military actions that took place during the defence of Leningrad in the autumn and winter of 1941. The focus of the game is on the area near the towns of Tikhvin and Volkhov, where German forces launched the Tikhvin Offensive in October 1941, whose main goal was to cut off the supply routes running to Leningrad and connect with the...
Part of the Signal close Action Series, using on the Fast Play Rules. A fast way to play the armada using fast fun historical rules, that dont compromise speed for accuracy. Written to cover the period of the Second Anglo Dutch War, with appended information for use in the First and Third Anglo Dutch Wars. The size of game is variable, from single ships to...
From the Designer's own description: "The Tiltyard is a sort of multi-round trick taking game, somewhat like a cross between the Sedma Group and a beating game. The game is themed around jousting events (the lance, the axe, and the sword) so there are three rounds with two "passes" each. One player leads a card and the other must play a higher card of the...
Az A Time for Trumpets (ATFT) egy zászlóalj szintű harcjáték, mely az ardenneki offenzívát eleveníti fel. A játékrendszer számos koncepciót és mechanikát vesz át kettő, ugyanebben a témában játszódó játékból: az Avalon Hill-féle Bitter Woods-ből és az ikonikus zászlóalj szintű Wacht am Rhein-ből, az SPI-től, amely még 1977-ben jelent meg. Ezenkívül a...
In Time of Soccer, you take control of a football team along one season. In the game, you have to sign football players and club employees, like coaches, scouts, community managers. For you can do this, you have to manage the economy of the club, for example, you can sign advertising and tv contracts. Every week you compete in the city for the best...
The game is about a crucial point in the history of Russia. The Time of Troubles (Smuta) at the beginning of the 17th century. After the mysterious death of the Great Prince Dmitry, son of Ivan the Terrible, begins the political and military struggles depicted in this game. 2-5 players each represent a faction in the struggle for the throne of the Tsar....
The original game of superpowered time traveling vampire hunters. Players form Strike Teams of unique Time Corps Agents while the Game Master sends them on brief missions into the past with explicit goals which change from adventure to adventure. Characters have Stats, which represent their physical body, and Skills, which represent their learned...
The original game of superpowered time traveling vampire hunters. In the revised Second Edition rules you will find an improved Skill Point Distribution System, new Powers including the new category of Emergent Powers, over 200 new possible animal hybrids, improved Power rules, an overhauled combat system, and improved language, among many other things!...