Covers the battle of Arginussae, the Athenian naval victory over Sparta in 405BC. It uses the same game system as the game designer's earlier effort, Salamis. Like the earlier 'monster' DTP game, Arginussae has nearly a thousand counters (albeit most of them are status markers) and eight maps. Like Salamis, this is a limited edition game - only 75 copies...
Argonaute is a Naval War Game for 2 players, which recreates the Battle of Trafalgar, where a player commands the British Royal Navy and the other the French Imperial Squad. The game is the movement of warships through cards of motion, the board that recreates the Cape of Trafalgar, aiming to fight and destroy the enemy fleet, gain control over the...
Ariete: The Battle of Bir el Gubi, Libya November 1941 is the 17th game in the Tactical Combat Series by Multi-Man Publishing and covers the Italian Ariete Division's defense of Bir el Gubi, Libya, on November 19, 1941. Moming of 19 November 1941: General Mario Balotta, commander of 132nd Armored Division Ariete, the only Italian armored division in North...
From the rules: Game idea is to rise your firms stock times 20 it was at the beginning of the game. Each player gets one firm at the beginning of the game and starts to develop it step-by-step by moving from the developers track to the wall street track and from there to the win. During the game you do a lot of selling and buying, going through business...
Arkendom Conquista Starter Set is a competitive game of cards and dice for 2 or 4 players, which simulates field battles in the fantasy world of Arkendom. By leading their armies against enemies, players can take control upon terrains and resources to secure victory. Arkendom is a mysterious world rich of amazing landscapes and mythological beings, first...
In Arkhangelsk you play a team of soldiers sent to Arkhangelsk to find out why it is no longer responding to communications. At the beginning of the game you just arrived in the camp. You need to get the power on, radio working, and call for evacuation. On each turn you will draw cards from your deck to gain time to take actions like moving, firing...
Contained in Brettspiel Adventskalender 2016 for Day 13. Includes 1 luxury goods market mat and 4 purveyor development tiles (1 per type of good) Additional Rules: At the beginning of the a round, one good cube is placed on each space in the luxury goods market of the current and all previous technology levels (no luxury good of food in stage 1) In the...
Strategy & Tactics magazine #72. Armada is a grand strategic simulation of the two critical years in the Anglo-Spanish conflict that raged into the opening years of the Seventeenth Century. Emphasis is placed on the financial planning that was concomitant to any campaign. Each Player, but especially the Spanish, has substantial resources. However, just as...
Plunge into exciting battles from the "golden age of sail" with the award-winning Art of Tactic system! This is the 16th and 17th Centuries—the age of the Sea Dogs and the Invincible Armada. Become a captain of your own sailing warship in this new Art of Tactic game! Players simultaneously and secretly issue orders to their crew: what kind of ammunition...
Originally published in Strategy & Tactics magazine #34. From the rules folder: "Armageddon is a simulation of the art of warfare from the earliest organized armies (c. 3000 BC) to the time that marching in step was introduced (c. 600 BC). The game represents the tactics and possible results of many of the battles of this period. These battles are shown as...
Armageddon War is a platoon level game set in the near future. The first module focuses on the Mid-East, pitting Israelis against age-old adversaries, and a revitalized Russia against the United States. There are no turns, just continuous activations. The intensity of a unit’s close combat modifier is determined by its morale, and when you fire on a unit...
The expansion includes rules for playing Armageddon War solitaire, six solitaire scenarios in a loose campaign, counters and cards. Each hex of enemy units in a solitaire scenario will have a “stance” counter, “aggressive”, “cautious” or “defensive”. When an enemy formation activates, each hex of units will draw a card and act according to the keywords on...