User Summary "September 1944. Your squad has been scouting ahead of the division in an attempt to locate German Reinforcements reported to be gathering for a counterattack. Your squad has reached a small village at a vital crossroads. Headquarters has ordered you to stay put and report any enemy movement in the area." Originally published in Victory Games...
(BGG User Summary:) "The days of lightening strikes from the sky are over for you. There will be no more large scale offensives in which you take part. The Allies have the initiative and they are racing across France. Your duty is clear. As elite troops your are expected to fill the gaps and slow down the tide. The army's depending on you, Germany's...
User Summary w/ Publisher Information Produced by BOA Publishing, this unofficial expansion of the Ambush! family of games requires only the base game to play. This stand-alone mission is the second installment of a planned 4 part series. Verletzer Tieger takes place in an area of the front lines where the Americans are pushing forward and then getting...
This is the WW2 edition of the Ambush miniature rules series. It is a complete game, including fully integrated infantry and armour rules that can be played in a reasonable time. Use of an hex grid recommended for smoother play. Smaller tables can be played in as little as 45 minutes. Infantry three stand units represent platoons or full companies and they...
"Follow Me! Mission #3: Toll Bridge": produced by "BOA Publishing", this unofficial expansion of the Ambush! family of wargames requires both Ambush! and a map from Ambush! Purple Heart to play. This stand-alone mission is the third installment of a planned 4 part series. Toll Bridge is an airborne mission. Your squad has been handpicked for a night drop...
Description from the publisher: Predicting the imminent collapse of the United States is a journalistic and academic commonplace as old as the republic itself. In fact, the first op-ed pieces on that theme began appearing in newspapers--both within the country itself and elsewhere around the world--before the ink on the first copy of the constitution was...
American Battlelines is a set of miniatures rules for the time period of 1775 through 1865. The mechanics are based around stands, so any figures from 2mm up can be used. The scale is 1"=25 yds., and 1 stand = 60-80 men. During each turn, both sides roll for initiative. The player winning initiative must then activate one unit. Players then alternate...
"The American Civil War: 1861-1865" is a strategic simulation from June 1861 to June 1865. Combat units are generic ground forces on 1, 2, 4 or 6 strength counters. Also included are single strength permanent garrisons, leaders with variable (0-3) Leadership Ratings (3-USA, 4-CSA), a special Union naval leader (Farragut), Forts, Railroad Junction and...
American Civil War from Strategy and Tactics issue 310 (Decision Games) reimplements the wargame by the same name from 1974. Strategic treatment of the American Civil War. The American Civil War was by far the most destructive conflict in US history. This game gives players a chance to change the outcome. The Confederate player must maintain a viable...
American Civil War 1861-1865 is a strategic level board wargame about the War Between the States. The US player controls the Union forces under Abraham Lincoln; the CSA player controls the Confederate forces under Jefferson Davis. Leaders are introduced over the course of the game (each game turn represents 3 months real time) and are activated using...