Move Out! is the first expansion for Ambush! It adds four new scenarios along with new weapons, vehicles, and enemies. The scenarios are designed to be more difficult so that your veteran characters who have survived the 8 missions in the base game have more of a challenge. Contents: 60 new Character/Vehicle Cards 11 new Mission Cards 1 new...
Purple Heart is the second expansion for Ambush! It adds six new scenarios along with new weapons, vehicles, enemies and maps. The scenarios are designed to be challenging for experienced characters. Instead of being limited to France in 1944 like the base game, Purple Heart also takes you to: - The Ardennes, December 1944 - South of Caen, July 1944 - The...
User Summary "September 1944. Your squad has been scouting ahead of the division in an attempt to locate German Reinforcements reported to be gathering for a counterattack. Your squad has reached a small village at a vital crossroads. Headquarters has ordered you to stay put and report any enemy movement in the area." Originally published in Victory Games...
(BGG User Summary:) "The days of lightening strikes from the sky are over for you. There will be no more large scale offensives in which you take part. The Allies have the initiative and they are racing across France. Your duty is clear. As elite troops your are expected to fill the gaps and slow down the tide. The army's depending on you, Germany's...
User Summary w/ Publisher Information Produced by BOA Publishing, this unofficial expansion of the Ambush! family of games requires only the base game to play. This stand-alone mission is the second installment of a planned 4 part series. Verletzer Tieger takes place in an area of the front lines where the Americans are pushing forward and then getting...
This is the WW2 edition of the Ambush miniature rules series. It is a complete game, including fully integrated infantry and armour rules that can be played in a reasonable time. Use of an hex grid recommended for smoother play. Smaller tables can be played in as little as 45 minutes. Infantry three stand units represent platoons or full companies and they...
"Follow Me! Mission #3: Toll Bridge": produced by "BOA Publishing", this unofficial expansion of the Ambush! family of wargames requires both Ambush! and a map from Ambush! Purple Heart to play. This stand-alone mission is the third installment of a planned 4 part series. Toll Bridge is an airborne mission. Your squad has been handpicked for a night drop...
Description from the publisher: Predicting the imminent collapse of the United States is a journalistic and academic commonplace as old as the republic itself. In fact, the first op-ed pieces on that theme began appearing in newspapers--both within the country itself and elsewhere around the world--before the ink on the first copy of the constitution was...
American Battlelines is a set of miniatures rules for the time period of 1775 through 1865. The mechanics are based around stands, so any figures from 2mm up can be used. The scale is 1"=25 yds., and 1 stand = 60-80 men. During each turn, both sides roll for initiative. The player winning initiative must then activate one unit. Players then alternate...
"The American Civil War: 1861-1865" is a strategic simulation from June 1861 to June 1865. Combat units are generic ground forces on 1, 2, 4 or 6 strength counters. Also included are single strength permanent garrisons, leaders with variable (0-3) Leadership Ratings (3-USA, 4-CSA), a special Union naval leader (Farragut), Forts, Railroad Junction and...