In May 1942, after winning the defense of Moscow, the Soviet army tried to launch a general offensive against the German army. It assembled six army groups and several supporting troops to form two fronts, the Southwest Front and the South Front, and planned to regain the strategically important Kharkov. The Second Battle of Kharkov broke out. However, in...
"Second Bull Run 1862" is an American Civil War board wargame for two players that simulates the main battle of the "Northern Virginia Campaign" during the summer of 1862 between General Lee for the South and General Pope for the North. Despite being outnumbered, Lee wins the 3-day combat and takes advantage of his good defensive position before launching...
"Second Empire" is a Sci-Fi 4x multi-player board-wargame published more than a decade before the term "4x" was even coined by Alan Emrich in his "Computer Gaming World" September 1993 preview of Master of Orion. Loosely based on any of a number of Science Fiction stories (such as the Foundation trilogy by Isaac Asimov) where a Galactic Empire reached its...
Second Front, Europa Game XII, depicts the western Allied campaigns in Italy, France and Germany from 1943 through 1945. All the tactical forces of the western Allies and all the problems they face to defeat the German armies and win victory in Europe are in this game. The greatest coalition in history awaits your orders. Plan your campaign and ready your...
Simultaneous plotted movement plus instantaneous travel to any system in the galaxy makes this a very wide-open game. Clean, simple rules for two players only. Solitaire suitability is zilch, and there are only counter sets for two players. Unfortunately poor production quality, especially the counters, detracts from the game. Counters are generic...
A new way to play your favorite pro football board game: play a complete pro football game in less than 30 minutes, with SECOND SEASON Express! The realism, excitement and drama of the full-fledged Second Season board game, distilled into a half-hour card-and-dice experience! SECOND SEASON Express presents a game of football in "minute-sized" chunks of...
A pro football simulation using various season "yearbooks" to play games, seasons or create drafts to create your own teams. Besides the more current annual season yearbooks, there are also some great teams of the past sets to choose from. Some details that I think do separate Second Season from other football sim games out there are noted on the PLAAY.com...
Strategic level game covering WW2 in Europe, North Africa and the Middle East. The game was created as an introduction to military simulation for students taking the conflict simulation course run by its' designer at King's College London. As such it was designed to be the simplest possible representation of the war. Game consists of -12 page rulebook...
From the Avalanche Press website: Return to the world of the Second Great War, where Wilson’s Peace ended the First Great War on Christmas 1916. Twenty-four years later war returned to Europe, with Russia, France and Italy seeking to overturn the settlement with a war of aggression against the Central Powers of Imperial Germany, Austria-Hungary and the...
For three years, Britain's Royal Navy and Italy's Regia Marina waged a ferocious battle for control of the Mediterranean Sea. Fifty scenarios re-create these struggles: the battleship duels at Cape Teulada, First Sirte, Second Sirte and Cape Matapan. The convoys to Malta. The Italian torpedo boat Lupo's defeat of two British cruisers. This is the ultimate...
The Kaiser's Navy is a book supplement for the Second World War at Sea game series, exploring the alternate history possibilities had Imperial Germany survived the First World War and continued its naval expansion plans. There are 210 die-cut and mounted playing pieces: 70 double-sized "long" ship pieces, including two massive aircraft-carrying zeppelins...