Which battle… …was the last in world history in which all of the armies were under the personal command of their monarchs? …allegedly inspired Pickett’s Charge? …produced human suffering on a scale that led directly to the formation of the International Committee of the Red Cross and the establishment of the first Geneva Convention? On the morning of June...
Features: Easy to play, an entire competition can be simulated in 1 session All gymnasts who appeared in the 2006 season are rated in each of 4 events: Vault, Uneven Bars, Balance Beam and Floor Exercise Individual scoring charts reflect the difficulty of each event, which when coupled with the athlete's individual rating for the event, give accurate...
Features Every boys team in the USA rated in offensive & defensive ablity. Each club is rated for their performance at home, away and on neutral courts. Teams are also given an overall performance rating and a rating for pace Game engine utilizes fast action cards; playing time is about about 45 minutes. 150 different offense possession charts provide for...
These rules were created after watching Richard Lester's film, 'The Three Musketeers' for the umpteenth time. The fighting there seemed so much more immediate and exciting than the gentlemanly way made famous by Errol Flynn and Douglas Fairbanks even thought these may have been more acrobatic. In these rules not only is there the possibility of the...
Here are eleven swashbuckling scenarios to play with the All For One set of rules for Three Musketeers games. In the courtyard of the Carmelite Conrcnt The fight in the laundry and dyeworks Milady and D'Artagnan The ambush at the river Duel in the dark Returning the jewels to the Queen Milady and Constance Breakfast in the ruins The kitchen No such thing...
All For The Regiment is a regimental scale miniatures simulation of the American Civil War. The conflict saw two armies that were very similar in terms of training, doctrine, and to a lesser degree society. This led to many stalemated battles. It also meant the differences in leadership, numbers, weapons, and overall unit quality was crucial in deciding...
All Hell Let Loose is a set of WW2 late war wargaming rules designed and playtested to encourage real-life tactics. Although created specifically for 6mm (or 1/285th scale) miniatures the rules can be used for larger sized miniatures like 10mm with minimal changes. The rules allow you to play at the scale you choose - either 1 model or stand of infantry...
By late October of 1777, the British had repulsed the American attack at Germantown, and were occupying Philadelphia in Pennsylvania. American forces still occupied two forts south of the city, blocking the only viable British supply line out to sea via the Delaware River. Plans were made to eliminate the two redoubts. Can you as the American player hold...
This game is a simulation of American football which is played over 40 plays split in four quarters. A play is registered after each down or when a team scores. From scrimmage, players line up their formations. The offensive team lines up first and the ball is placed on top of the Center. The first down marker is placed 10 yards forward. On his turn, the...
Touted as the Official National Hockey League Game and played with strategy and skill, not luck or chance. The offensive coach plans and carries out moves for his entire team while the defensive coach plans and carries out defensive moves. Play by play the strategy unfolds simulation a real hockey match. An interesting game of move an counter move to get...
The Martians have invaded for a second time and the world is at war! All Quiet on the Martian Front is a game with WWI-like weapons and Martian Advanced Technology, that breathes new life into the Classic Earth Invasion. Set in the beginning of the second decade of the Twentieth Century. All Quiet on the Martian Front starts in an exciting time that’s...