A complex simulation of "modern" air to air jet combat. Each aircraft type has a card with its vital statistics - max speed, ceiling, turn rate, weapons configurations, fuel, etc, etc. Each plane and missile is represented on a hex map by a counter. Each hex is 1/3 mile and each turn is 12-15 seconds. Each aircraft also maintains a paper log throughout the...
Air Strike is a module for Air Superiority which adds rules for "modern" air-to-ground combat. 32 base aircraft types and all their variants are added as are ground attack weapons (including iron bombs, laser guided bombs, radar seeking missiles, etc) and ground units including AAA and SAM weapons. From published material... "Air Strike expands the proven...
(from the box lid:) Air War: Modern Tactical Air Combat is a unique, ultra-complex simulation of almost every facet of modern aerial combat. Thirty of the most important aircraft types to emerge since 1952 - from the Soviet Union, United States, Great Britain, France, Israel and other nations - do battle in historical scenarios from the Middle East to...
Miniature Rules for Jet Combat Over Vietnam 1965-1972. Air War-Vietnam is designed for 1/600th or 1/300th miniatures, although 1/144th can be used by doubling all measurements. The second in a series of introductory level rules for air to air combat with this set focusing on Vietnam. Air War-Vietnam is highly suitable for group play and can be learned...
Book No. 3 in the Airborne series takes the player to the infamous "Dead Man's Corner." This event was depicted in the video game, "Brothers in Arms, but it also plays out well on the gaming table with miniatures. The book includes the culminating struggle by Lt. Col. Ballard and his exhausted collection of airborne troopers. —description from the...
Airborne is a four volume series that seeks to chronicle the combat experience of the 101st Airborne Division during the early days of the Normandy Invasion. Although book 1 of the series, Airborne: The Battle at Foucarville, has been play-tested with Final Combat and Micro Melee, these 12 historical scenarios can be enjoyed with most WWII squad to company...
Aircraft, Battle Force (ABF) is a naval wargame that overs the Solomon Islands & Coral Sea battles & Guadalcanal Campaign of 1942. Each player plots their task forces movement for 3 days (14 hours long) and 3 nights (10 hours each), and also each day’s air searches (time of launch, duration & direction), and also any air strike missions that may result...