A game of tactical-level WWII air combat in the pacific. Originally published as a stand-alone game by Battleline, Dauntless was later (1981) republished by Avalon Hill as a gamette expansion for the game Air Force. AH added rules for ships and anti-ship weapons, carrier operations, and rockets. From a Battleline catalog: DAUNTLESS takes our proven and...
The game begins at the dawn of the 1920s, and the player-pilots aim to open the first air routes. To do this, they have at their disposal only a few military biplanes from the First World War, such as the Breguet XIV, recycled into dusty transport planes. These machines were often outdated and underpowered, forcing pilots to fly only on the shortest...
The Ad-Austral extension opens the southern air routes to Australia, Africa and South America. This expansion features yellow dice that represent the harsh weather conditions of the desert. A new module is also added with the risk of engine failure so common at this time. Ad Austral also contains a complete kit for a fifth player as well as a set of new...
A 'hybrid board/app' tactical air combat game for two players that runs on a 'simultaneous turn by turn' basis over a board of hexagons. (Print n' Play) This unique system allows you to apprehend the flow of an air engagement (dogfight) in a dynamic and realistic way. Hands on throttle-and-stick, you manoeuver to get into your opponent's six, or to get out...
A complex simulation of "modern" air to air jet combat. Each aircraft type has a card with its vital statistics - max speed, ceiling, turn rate, weapons configurations, fuel, etc, etc. Each plane and missile is represented on a hex map by a counter. Each hex is 1/3 mile and each turn is 12-15 seconds. Each aircraft also maintains a paper log throughout the...
Air Strike is a module for Air Superiority which adds rules for "modern" air-to-ground combat. 32 base aircraft types and all their variants are added as are ground attack weapons (including iron bombs, laser guided bombs, radar seeking missiles, etc) and ground units including AAA and SAM weapons. From published material... "Air Strike expands the proven...
(from the box lid:) Air War: Modern Tactical Air Combat is a unique, ultra-complex simulation of almost every facet of modern aerial combat. Thirty of the most important aircraft types to emerge since 1952 - from the Soviet Union, United States, Great Britain, France, Israel and other nations - do battle in historical scenarios from the Middle East to...
Miniature Rules for Jet Combat Over Vietnam 1965-1972. Air War-Vietnam is designed for 1/600th or 1/300th miniatures, although 1/144th can be used by doubling all measurements. The second in a series of introductory level rules for air to air combat with this set focusing on Vietnam. Air War-Vietnam is highly suitable for group play and can be learned...